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Pyro weapon? 
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Post Re: Pyro weapon?
As said before I think this return of the rocket is going to be very skilled.

Also the demos stickies already have a great deal to contend with, with a heavies mini-gun. They can clear stickies away very simply.

Like in the old Meet The Demo movie, more skill shall be required to hide those stickies away, and then no one will go blowing them away before their guts are spread asunder.

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Wed Jun 18, 2008 4:16 pm
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Post Re: Pyro weapon?
And we don't even know can the blower blow stickies that are sticked to somewhere.

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Wed Jun 18, 2008 4:18 pm
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Post Re: Pyro weapon?
Ridiculously good point Agent, having just re-read the details it doesn't say a thing about stickies...


Wed Jun 18, 2008 4:23 pm
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Post Re: Pyro weapon?
Well look at it on paper, the new flamer 100% xcrits from behind and extra 50 health, thats pretty damn good, and its balance ? Iit cant use this compressed air thing so my thinkngi is that this compressed air thing is gonig to be ace.
Pilsy is already in love with it callnig it the conc jump ffs :P
Its sounds liek a good idea and fun to use but really has the potential to be way overpwoered.


Wed Jun 18, 2008 5:07 pm
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Post Re: Pyro weapon?
Alan play the pyro properly and you wont need the extra 50 health, pyros hide then ambush from behind, and crit them ni the back insta killngi them pretty much, why do you need an extra 50 health, then arent gongi t bring you down qucikly enough with 175 health nevermind 225. Thats why the back burner is over powered, the flare gun seems fine and so does the axetinguisher, even if its useless in no crits which is what i disagree with. And this push back has to be good for you to chose it rather than have 225 health and insta kills from behind, so that must be pretty op.


Wed Jun 18, 2008 5:45 pm
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Post Re: Pyro weapon?
And if it has the same thing as backstabs that you sometimes get a facestab. :lol: lol


Wed Jun 18, 2008 6:01 pm
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Post Re: Pyro weapon?
Regardless, you'll find out in a few hours.

Personally I think it's going to be a recharge after every shot deal. That way it can't be overused.

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Thu Jun 19, 2008 1:44 pm
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