For some odd reason on all these type of servers i just lagg out/ping 600+ even my my con is fine, guess it something to do with the map
Oh well
_________________ "Im a vegetarian vampire duck who is terrified of the sight of blood, owns a teleporting transylvanian castle and yearns to be a stage performer..."
Yeah some Achievement only servers you will find ENG's and heavy's players to improved their stats . but will be cool if server carrys on as I need to unlock more stuff lol
_________________ I'm NineSpot aka Shanker
Last edited by Shanker on Thu Jun 19, 2008 12:28 am, edited 1 time in total.
tbh its a good idea, but as its one of the very few low ping achievement servers, for me any way, it either needs 24/7 policing or passwording.
Yeh it does need policing as i was on their last night and the amount of idiots coming on and just killing people and doing nothing to do with the achivements was unreal.
Also the map that it was on was crap, their must be a better achievements map.
Achievement servers generally seem to attract a lot of idiots and twatting about, but I think that is the nature of them.
My suggestion is that whilst server #5 is an achievement server that it is passworded and the password is only available and visiable to registered accounts on this forum and/or emailed to all registered accounts.
On a related note, If server #5 remains as an achievement server for the duration of the pryo achievement whoring period then servers #1, #2, #3 & #4 have a pyro class limit set on them. I think 5 per team on a 26 slot, 4 per team on 20-24 slot and 3 per team on anything less than 20 slots.
It would be nice to have at least some sanity going on in TF2 server land during the pyro unlock madness and the TF2 free weekend.
Yeah that was sort of my idea behind suggesting it, not so that we can do our achievement whoring or to encourage it, but to limit the achievement whoring on the other servers.
However if it's causing hassle and problems then we can just revert to usual methods and kick farmers
On a side note any idea when the achievements come out today?
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I am wistfane's melee king...ask him
Last edited by slushysnowman on Thu Jun 19, 2008 11:09 am, edited 1 time in total.
- 2 coloured spawn lines for each team, with supply cabinets at each end for each team to allow constant ammo streams (12 players max per strip) - Swimming pool to extinguish yourself - Capture point, cappable by each team (won't end the round when capped) - Intel for both teams - Seperate section with own supply cabinets for engineers to put lots of buildings up (for pyro destruction) - Ammo + Health packs around. - Bridge to test the comedy value / effectiveness of the new air compression
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