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| TF2 breakdance movie concept finished - GMOD knowledge requ. http://www.thehh.eu/forum/viewtopic.php?f=13&t=529 |
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| Author: | HeadStrikeR [ Tue Jan 22, 2008 7:27 am ] |
| Post subject: | TF2 breakdance movie concept finished - GMOD knowledge requ. |
Hi HH Community I nearly finished my 2nd movie, which i will be released soon, but i don't say what it's all about, that's a surprise The Doc is watching you! greetz, HeadStrikeR |
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| Author: | Eion [ Tue Jan 22, 2008 10:14 am ] |
| Post subject: | Re: - Movieproject - YOU can be part of it! |
Sounds fun, I'm in |
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| Author: | User [ Tue Jan 22, 2008 12:27 pm ] |
| Post subject: | Re: - Movieproject - YOU can be part of it! |
Me sounds cool mo d |
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| Author: | Jack [ Tue Jan 22, 2008 3:42 pm ] | |||||||||
| Post subject: | Re: - Movieproject - YOU can be part of it! | |||||||||
Do you mean a Machinima sort of thing. If you do this would be cool to do. If anyone does not know what a Machinima is then read the wiki pade about it. http://en.wikipedia.org/wiki/Machinima |
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| Author: | HeadStrikeR [ Tue Jan 22, 2008 8:05 pm ] |
| Post subject: | Re: - Movieproject - YOU can be part of it! |
Yes you can call it machinima, but real machinimas are forged with sharpened Sony Vegas skills, and i'm right at the start of this knowledge and i need to test out many things, if they look good or not, it's not easy Some ideas from my side: 15vs15 pyros that charge each other in an arrow formation, filmed from above. Gravelpit organized fight at A or B with ALL men! Fighting Ring Heavy vs Heavy (map: meleebarn for instance..) Also we can introduce every class with a kickass scene that fits perfectly to the class, and between we put in some random eye candy, because i found out that many cool details makes a good movie, so you have many things that makes you watching it again! For instance the spy, stabs 6 people in a row in a breathtaking fight, after wards we show him caught by 4 pyros and got burned to the soul, the all pyros do the flamethrowertaunt with a zooming to the dead spy. Soundtrackidea: http://www.megaupload.com/de/?d=G3Q7DNAC Let's see how many people are interested in such a project. I count on you At work i always think about it and the flow just started |
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| Author: | WolfDevil [ Tue Jan 22, 2008 8:52 pm ] |
| Post subject: | Re: -== M o v i e p r o j e c t ==- YOU can be part of it! |
yeah im def in kinda life ambition to work in movies so count me in been tempted lately to work on a rvb thing for tf2. but tbh havent gotten my act together so yeah up for it havent got proper editting stuff on this comp but pm if you need help |
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| Author: | Jack [ Tue Jan 22, 2008 10:05 pm ] | |||||||||
| Post subject: | Re: -== M o v i e p r o j e c t ==- YOU can be part of it! | |||||||||
Yeh i have always thought it would be cool to make a little series like Red Vs Blue with TF2. Ideas 19 Medic's all linked healing one Pyro. UberChain |
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| Author: | Spiderbloke [ Wed Jan 23, 2008 11:34 am ] |
| Post subject: | Re: -== M o v i e p r o j e c t ==- YOU can be part of it! |
In this case source tv is your friend. Get a demo on that and you can playback to your hearts content from any angle you choose. It's not like a demo you take of yourself, which is restricted to what you saw.* *Unless they changed it for TF2 |
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| Author: | HeadStrikeR [ Wed Jan 23, 2008 7:08 pm ] |
| Post subject: | Re: -== M o v i e p r o j e c t ==- YOU can be part of it! |
I heard about SourceTV i will look into it and try to figure out how to handle it, thanks for advice. |
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| Author: | HeadStrikeR [ Tue Feb 05, 2008 5:13 pm ] |
| Post subject: | Re: TF2 breakdance movie concept finished - GMOD knowledge requ. |
NEW IDEA!! I must say working with Sony Vegas is very interesting, because the only limit for creating movies, are the ideas you have The possibilities and the potential of Garry's Mod always amazed me. I like TF2, it's an awesome 'n innovative shooter! My idea was to create a TF2-breakdance movie, with MANY MANY frames that it looks smooth. Plan is to take a good breakdance movie, like flying steps and copy it and show exactly the same moves, by using the TF2-classes. Problem is i've never worked with gmod, but for this project i would definitly learn all of it. My question is to the gmod-veterans, how difficult is this? Is it even difficult if you know 100% about gmod, and workin with this program is just easy routine for you? I'm really curious what you think about this idea. Also do someone of you work with Garry's mod? greetz, HeadStrikeR |
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