A new 5 point Cp map it's ready for testing but expect bugs as it's early alpha and has yet to be tested for gameplay
Comments on whether it's too small or needs certain gameplay adjustments only please. Ignoring the obvious bugs and things like details and doors as they will obviously be added later.
with an attic and extra cover it's still very basic, lighting is terrible i know but i want to see how it plays. without any major bugs that i can notice, cubemaps arent in place yet either as i say still just gameplay that needs testing at the moment rather than details/visuals.
I'll update this post regularly.
Thanks, Mehby
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Last edited by Mehby on Wed Jul 16, 2008 2:36 pm, edited 1 time in total.
Fri Nov 30, 2007 11:57 am
WaneY
@H|H Reg
Joined: Sun Nov 18, 2007 4:15 pm Posts: 46
Re: My Map in the making
Nice work m8, reminds me of Hampshire
The New Forest/Southampton is in Hampshire right?
Any chance of trees and Ocean liners? Instead of Nuclear weapons and lorries full of rubble,
Should play well enough, but I think the middle point would be better with a Gravelpit type tower (point C) instead of generic box room.
Also the changing room lockers are just slightly too close to the health points, so could with an adjustment.
There might me an issue with the last capture point being too difficult to win, but that will need some actual play time to see.
I quite like it actually. Imo all it needs is a few a aesthetic changes to make it look less blocky in areas and a like Waney pointed out, those changing cubicle things in spawn need shifting a bit, might get in the way. But gameplay wise should be fine.
your gravelpit tower (point C) idea gave me inspiration but im putting in a new map for the time being might move it in if it works and im planning on removing alot of the rock andadding more kind of fencing so can have a decent 3d skybox
Just so you know ill probably go through about 5 different versions in the long run and see which bits work on each version and put them into one big working map.
Fri Nov 30, 2007 2:39 pm
User
Re: My Map in the making
Looks nice mate
First thing I notics was the lockers being to close to ammo too.
If you want to test out game play we can put it on server if you want mate.
right time for number 2 its kind of based on waneys post so ive remade the middle added a little bit of aesthetics but its still fairly ugly let me know which you'd prefer or perhaps a merge between the two with the middle being partially submerged in rock for tunnel entrances but overall the same is in this version. I'll keep refering to your feedback to hopefully make something that suits everybody.
guess i should finish this at some point i kind of did what normally happens and lost interest in making it, I did start another map which might take its place even though its completely different.
I did plan on making a map based on the 1955 disneyland would suit tf2 so well as would a back to the future ish map but i lack time or commitment.
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