I just had a look around the map and i have to say it looks much better. The second CP looks much nicer visually and looks like it will be way better for gameplay now. The attic is perfect in size, all entrances cant be covered which is good. Like you said the attic is short in height and i would recomend adding a bit more height.
I was thinking how difficult would it be for spy to get up here and do his bussiness because it only has one entrance it could prove difficult for them. A engineer could block the entrance with a dispenser and with the ceiling been short can he jump over it. This would give the engineer a big advantage over the spy. Dont go changing it yet as that was the only porblem that i could see possibly happening. Wait untill the playtest to see if it is easy or hard for the spy becuase of the one entrance to the attic. Have you got a date set for the playtest yet?
No set date just yet i'll try and get one arranged for next wednesday at the latest but if i can i'll have one this friday. probably a newer version than this with slight adjustments and maybe more detail.
I just thought through the spys disadvantage it's also that engis weakness aswell since he cant shoot the spy/ get past his own dispenser if its placed there obviously a clever one wud use teles to drop down and attack and get back up also rockets can quite easily be fired into the attic from several locations which would make sentry destruction easier the harder to fire rocket places are easier for the spy so it's fairly balanced for teamwork ^^ unintentional balancing
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