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My map 'has to be seen to be believed' 'its art I tell you' 
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Joined: Sun Jan 20, 2008 12:13 am
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Post Re: My map 'has to be seen to be believed' 'its art I tell you'
Scythe wrote:
Now, onto the uglyness of criticism.
the mop could be roatated slightly.

:o
How dare you even think of the possibility that the mighty Sam has made something that can be criticized. Obviously you don't understand the deeper meaning of the mop's position. Sam's map is ART, you don't change art.


Sun Jun 01, 2008 11:22 am
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Post Re: My map 'has to be seen to be believed' 'its art I tell you'
Scythe wrote:
Time for me to put on my critic hat.

ASTOUNDING work Sam. I am Prowd to share the same name as you. My one wish in life is to receive a skill half as good as yours. Your Map has all the bucketness it needs, and the lighting is simply perfect. Everything... Almost everything is PERFECT and could not be made better.
Now, onto the uglyness of criticism.
the mop could be roatated slightly.


GET.....OUT.....

samsmap is PERFECT

Also, good news sam, some guy on tf2wiki decided to rehost your map on filefront, nice n easy to dl now
http://files.filefront.com/mbb+samsmapb ... einfo.html

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Sun Jun 01, 2008 12:10 pm
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Joined: Sun Apr 06, 2008 10:35 pm
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Post Re: My map 'has to be seen to be believed' 'its art I tell you'
I am sticking by my critisism. Your all pesimists, look at the support.

Anyway, I'm even thinking of taking a screen of your map and putting it in a picture frame on my map. Its that good.

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He's Back and he means buisness!

Welsh Farm Boy

Come to Wales where Men are Men, Women are few and Sheep are nervous!


Sun Jun 01, 2008 12:20 pm
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Post Re: My map 'has to be seen to be believed' 'its art I tell you'
I am delighted to announce an all-new gametype I have created exclusively for Team Fortress 2:
Capture the Mop! (Ctm) and Mopload! (Ml)

More details will follow in the coming weeks.


Sun Jun 01, 2008 1:56 pm
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