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Pyro Limit 
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Post Re: Pyro Limit
So meet the sniper will be released at six o'clock if I understood right?

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Tue Jun 17, 2008 12:55 pm
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Post Re: Pyro Limit
They said around 7 GMT.
They also said this is the funniest yet.

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Tue Jun 17, 2008 1:06 pm
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Post Re: Pyro Limit
Well the other are funny too. I hope I'll get big laughs!

...unless it's a farm!


Tue Jun 17, 2008 1:18 pm
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Post Re: Pyro Limit
WOW! It's happened again! It has leaked to youtube!

http://youtube.com/watch?v=eBGIQ7ZuuiU

That really is the funniest so far. :lol: :lol: :lol: :lol: :lol:
The part where he turns 180 degrees and comes face to face with a spy was so funny! The spys face was forgettable.


Tue Jun 17, 2008 1:24 pm
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Post Re: Pyro Limit
You didnt fool me!
I don't bother to click on links that have 'EBGI' in


Tue Jun 17, 2008 1:48 pm
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Post Re: Pyro Limit
As I posted up in the regs chat, I think 3 would be a better limit.

5 means that a huge amount of your team will be walking, flaming gimps (not you gimpster), making any games pointless.

If it means people are leaving cos they can't farm some achievements, I don't see a problem with that - I'd rather sit on a server and enjoy it then have a bunch of noobs running about trying to flame everyone.

Personally, I doubt I'll be using pyro this weekend, instead I'm hoping that so many muppets will get the game for free again that I can mow them down with my minigun or sg...


Tue Jun 17, 2008 3:02 pm
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Post Re: Pyro Limit
Kbramman wrote:
Personally, I doubt I'll be using pyro this weekend, instead I'm hoping that so many muppets will get the game for free again that I can mow them down with my minigun or sg...


Mmmm rank increase :P

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Tue Jun 17, 2008 3:57 pm
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Post Re: Pyro Limit
As ive said in the other thread in news n announments folder, trying to set up a couple of seshes to get the achievments asap, should stop the problem of noobs nicking all the slots before we get there.

May i also make another suggestion, that pyros be removed from hlstats for a coupla weeks, so people can make the choice of playing for achievments in game and playing for stats (itl also stop us who care about ranks being flamespammed to death loosing 15 points a pop by 5 pyros, all dying but leaving a player on fire with about 25 health, and only gaining 1 or 2 back per kill)

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Tue Jun 17, 2008 4:08 pm
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Post Re: Pyro Limit
I think it aint possible, but who knows. :?


Tue Jun 17, 2008 4:29 pm
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Post Re: Pyro Limit
Nah don't remove pyros from stats, that screws it up for people who normally play pyro


Tue Jun 17, 2008 4:35 pm
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