I noticed you have capped snipers to two a team which is obviously a good idea. Perhaps you could cap engies to 2 as well. Its just that lately there has been a lot of sudden death situations due to silly numbers of level 3 sentry guns. We get an uber heavy and destroy one and by the time another uber comes up the sentrys back in place. Really not as satisfing as destroying one or two guns and then getting a close capture. Two sentrys are about as many as any team needs.
.... Two sentrys are about as many as any team needs.
That would depend on the map imo. Are you able to designate different caps for different maps? Personally I am against caps. Especially if I see some n**b being totally useless at the class I wanted to play. I reckon if your up against 3 or 4 sentries then organise your team into 3 or 4 heavy/med combos to deal with them. I have seen it done and won many times by well organised teams. I have played on servers where there have been caps and hated all of them.
2fort was ust silly earlier...at one oint on the team I was on there were 7 engineers...7...in a team of 12...it was utterly ridiculous, and no matter how much I said to reduce the number it only went down to about 5...wasn't the best game ever...
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I am wistfane's melee king...ask him
Tue Dec 04, 2007 12:00 am
User
Re: Class limits
OK then
How about if we cap high to start with say max 3 snipers 4 engs
And see how it goes.
We dont want to put people of the server like chron said.
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