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| suggestion: no dispensers in SD http://www.thehh.eu/forum/viewtopic.php?f=17&t=460 |
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| Author: | innocent [ Mon Jan 14, 2008 12:19 pm ] |
| Post subject: | suggestion: no dispensers in SD |
ok so... if we take off dispensers in SD we get less camping and more CRAZY mob rushing of DOOM! and who wouldn't want that ehy? (probably the shortest thread i've ever written) oh yeah i forgot i can poll it too. so vote vote vote |
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| Author: | Hitoshura [ Mon Jan 14, 2008 12:30 pm ] |
| Post subject: | Re: suggestion: no dispensers in SD |
I played in a server where in sudden death everyone spawned as the same random class. Might be a good idea. |
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| Author: | OctalSipika [ Mon Jan 14, 2008 12:50 pm ] | |||||||||
| Post subject: | Re: suggestion: no dispensers in SD | |||||||||
now i like that idea as for removing dispensers, i dont think it will stop the camping, your better off sticking in a group. |
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| Author: | Dogstreet [ Mon Jan 14, 2008 6:07 pm ] |
| Post subject: | Re: suggestion: no dispensers in SD |
I agree with OctalSipika as I don't really think that removing dispensers will stop camping in sudden death.. if anything it'll make it worse, at least with dispersers you're more likely to push forward then if you get hit move back for more health.... .... I'm going to go one stop further and say I like dispensers in sudden death, I think it adds at least some element of vague skill and teamplay to what generally feels like a pretty pointless (although sometimes pretty fun) part of the game and kinda ditracts from any descent play that might have occured during the main part of the round. |
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| Author: | BlueHound [ Mon Jan 14, 2008 8:20 pm ] |
| Post subject: | Re: suggestion: no dispensers in SD |
To save a long post i agree with dogstreet....... |
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