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Vs. Saxton Hale - Coming to a HH server soon. 
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
Redfort was great when you could rocket-jump. Didn't know it was a medieval map, I thought it was an old custom map...


Sun Jan 23, 2011 2:25 pm
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
Daystar wrote:
Redfort was great when you could rocket-jump. Didn't know it was a medieval map, I thought it was an old custom map...



it is, or was.


also erazor for king. just sayin'.

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Sun Jan 23, 2011 4:28 pm
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
Redfort has been out for a while, and while I have enjoyed it when it was picked, it is usually greated with howls of rage by everyone else.

I don't know why it would be a melle only map though as it was out well before the medeival update.

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Mon Jan 24, 2011 12:04 pm
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
There is a content update coming for this mode.

Server will be updated soon after it's release.



Mon Jan 24, 2011 1:34 pm
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
Our server has been updated to the latest release which includes new voice content and an improved super jump and the ability to mini-super jump whilst on the run.

There will be a further update soon that will officially support the 'disable control points until X living players remaining' functionality that I wrote.


Fri Jan 28, 2011 1:50 pm
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
There isn't a SourceMOD based AFK manager on HH4 due to the waiting time people may have between rounds.

So the standard built-in Valve idle kicker is running with an 8 minute timer.


Sun Jan 30, 2011 12:36 am
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
If you hit space and click through speccing players every now and then, then you won't get kicked. Unfortunately there is no admin protection because SourceMOD isn't involved for this function. It could be added, but due to the issues I had with the Saxton Hale plugin and with the AFK manager on HH1 and HH2, I was reluctant install it because of the the time involved in sitting and watching and tweaking a config for it.


Sun Jan 30, 2011 12:51 am
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
Whoa, it's really hitting the spot huh?
It's almost permanently inhabited. :D
Good stuff, good stuff

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Wed Feb 02, 2011 2:01 pm
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
One request I have to make: scrap granary from maplist, everytime you try to jump on one of the crates you WILL stay in the air and die, not even taunt can help you.

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Tue Feb 15, 2011 3:08 am
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Post Re: Vs. Saxton Hale - Coming to a HH server soon.
fluff-a-licious wrote:
One request I have to make: scrap granary from maplist, everytime you try to jump on one of the crates you WILL stay in the air and die, not even taunt can help you.



Agreed, needs a lower ceiling!


Tue Feb 15, 2011 12:42 pm
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