The image wraps around on itself perfectly - so you could chop off the left half and place it to the right hand side, and it would look completely natural.
I might make a few that are set in an actual scene. Like I'd take a demo/replay, pause it and then take the panorama in the middle of the action.
Anyone want a tutorial on how to make them?
Tue Aug 09, 2011 3:17 pm
Sam
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Feel free to use/modify these without attribution. Maybe use it in the HH banner competition.
Tue Aug 09, 2011 7:46 pm
DoC
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Re: Panoramas
awesome ^^ They give me a new way to look at these maps. Me likey
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Tue Aug 09, 2011 8:52 pm
Trent
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Re: Panoramas
I'd love a tutorial on how you do one, say in the middle of a mid-fight.
Tue Aug 09, 2011 9:59 pm
Spandex
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Re: Panoramas
Looks awesome, good job!
I dont know if its just me or does the steel one look bit stupid?
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Tue Aug 09, 2011 10:12 pm
Sam
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Re: Panoramas
Daystar wrote:
I'd love a tutorial on how you do one, say in the middle of a mid-fight.
Hmm, well the method I thought up to do that was to start a demo I'd recorded earlier, pause it at a good moment then move into the best spot with the Drive function and then take the panorama. However the Drive thing is being really odd for me, I can move my view around fine I just can't use WASD to move.
When the demo is unpaused and the demoui is closed, I can move around in the SourceTV (not with drive) with WASD, but strangely I can't look around with the mouse. So I'm not really sure what to do now. Could you (or someone else) try using the Drive function and see if you have the same issues I'm having? Then I'll know if it's a general tf2 bug or just a problem with my config
Tue Aug 09, 2011 10:33 pm
Trent
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