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HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure 
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Ozku wrote:
Played the new obscure on 6v6 and it's great fun! Don't know how it works on pub play though but we'll see :)


Yeah it was a really good match!

I think it'll work great on pub because of it's size.

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Wed Sep 07, 2011 11:02 pm
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
nyZe wrote:
I LOVE Winter but I prefer warmfront over coldfront. Especially with the glass at the last point makes it easier to attack and dont end in a stalemate.


What glass?

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Thu Sep 08, 2011 10:11 am
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Fantastic - am looking forward to trying these.

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Thu Sep 08, 2011 10:54 am
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Thanks for the new maps, change is good.

Now to bitch about the maps....
nyZe wrote:
I LOVE Winter but I prefer warmfront over coldfront. Especially with the glass at the last point makes it easier to attack and dont end in a stalemate.

Funny, that's the one part of the map I dislike. No more jarate knife fights on the point :(

And the obscure remake confuses me. The original was really balanced compared to this big-sprawling-mess iteration.

Still tho, change is good. 8-)


Thu Sep 08, 2011 1:34 pm
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Nooooooo beautiful Coldfront :cry:

Yeah Warmfront plays better but I actually enjoy playing on Coldfront more...

Kudos on the rest, although Obscure_remake is really weird and totally not designed for pubs (they may as well not exist to Byte)


Thu Sep 08, 2011 8:14 pm
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Yeah I miss the old Obscure, compared to the remake they're completely different maps imo. If we have to have the new one, could we have the old one as well?


Thu Sep 08, 2011 8:18 pm
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Sam wrote:
Yeah I miss the old Obscure, compared to the remake they're completely different maps imo. If we have to have the new one, could we have the old one as well?


I agree, if it wasn't for 2nd point I'd say they are two completely different maps. I enjoyed pubbing on old obscure but I'm still interested seeing how the remake works on pub setting.

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Thu Sep 08, 2011 8:25 pm
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Manta wrote:
nyZe wrote:
I LOVE Winter but I prefer warmfront over coldfront. Especially with the glass at the last point makes it easier to attack and dont end in a stalemate.


What glass?


There is now glass at the CP like in Badlands and you cant jump right on the Point from behind.

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Thu Sep 08, 2011 8:26 pm
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
nyZe wrote:
Manta wrote:
nyZe wrote:
I LOVE Winter but I prefer warmfront over coldfront. Especially with the glass at the last point makes it easier to attack and dont end in a stalemate.


What glass?


There is now glass at the CP like in Badlands and you cant jump right on the Point from behind.


Could've sworn that that was always there. huh.


Fri Sep 09, 2011 9:06 am
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Post Re: HH1/HH2 map updates: snakewater/coldfront/bazillion/obscure
Yeah I thought it was there already...


Fri Sep 09, 2011 3:30 pm
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