Zinkenite Valley looks great. I was looking at it the other day. Can definitely add them to the maps available so that they can be load manually on any HH TF2 server, then perhaps, after a few people have given them a go, add them into the map vote/rate system.
Zinkenite Valley looks great. I was looking at it the other day. Can definitely add them to the maps available so that they can be load manually on any HH TF2 server, then perhaps, after a few people have given them a go, add them into the map vote/rate system.
cp_croissant by arnold. Don't think we have it on the server currently. It is in beta tho, but I kinda feel like there is no point in having a beta version if nobody plays it.
This Prolane thing also warrants a look-see. Interested to see how adding a few extra routes would affect the stalematey situation when fighting for the final point.
Incidentally, The Uplands map we tested on new map night got an update (Partially based on our feedback) and Honeymustard is up for another test if we go put it on.
A few of these maps have been added. In addition I've put together an off-peak map configuration that runs from 00:30-16:00 on HH1 and 00:30-11:00 on HH2. The off-peak map config only includes stock maps.
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