| H|H ~ The Hampshire Heavies Community : Forum http://www.thehh.eu/forum/ |
|
| Medic Jump - Plugin Trial http://www.thehh.eu/forum/viewtopic.php?f=17&t=8169 |
Page 13 of 13 |
| Author: | SophiD [ Mon Oct 17, 2011 4:25 pm ] |
| Post subject: | Re: Medic Jump - Plugin Trial |
a fun plugin to try, but it could create a number of problems for the high-jumping medic as he lands in front of, say, a lvl 3 sentry I really like the sounds it comes with though
|
|
| Author: | lolschi [ Tue Oct 18, 2011 12:30 am ] |
| Post subject: | Re: Medic Jump - Plugin Trial |
HH regs are pros. If this mod would run on HH1 for a couple of months, I predict you would see players learn how to use it effectively, even without voice communication. Soldiers would call medic before they jump. They would also learn how they can save their Medic by jumping away - something you wouldn't normally do. Demo-Ubers would come out of nowhere. Kritzes would rain from above. Medics would get smarter and not use the jump at every opportunity just for the sake of it. Yeah... That would be cool. |
|
| Author: | Vickery [ Tue Oct 18, 2011 11:06 am ] |
| Post subject: | Re: Medic Jump - Plugin Trial |
It might be cool once the pros figure out how to counter it, which I imagine ought to be possible. I'm not saying we should use this plugin, but I am pretty sure the players on the HH servers would learn to use it and counter it effectively, much in the way that they counter ubers currently. |
|
| Author: | Kiss Kiss [ Tue Oct 18, 2011 3:18 pm ] | |||||||||
| Post subject: | Re: Medic Jump - Plugin Trial | |||||||||
Airshoot the medic? Its difficult to counter something thats a straight upgrade. Mitigate perhaps. I do think it would be an interesting bonus for the Quick Fix, considering its currently inferior to Uber/Kritz. |
||||||||||
| Author: | Deepblue [ Sun Oct 23, 2011 2:57 pm ] |
| Post subject: | Re: Medic Jump - Plugin Trial |
Now I can actually heal Sollys and Demomen and stick with them. The ammount of times I'll be healing one only to lose them when they're halfway healed as they jump to a place I can't get to. People just don't think of the Medic who is keeping them healed |
|
| Author: | frog [ Fri Jun 29, 2012 12:16 am ] | ||||||||||||||||||
| Post subject: | Re: Medic Jump - Plugin Trial | ||||||||||||||||||
Well, well, well, look what the medic can now officially do in TF2.
|
|||||||||||||||||||
| Author: | Trent [ Fri Jun 29, 2012 10:24 am ] |
| Post subject: | Re: Medic Jump - Plugin Trial |
Valve's trying to get more people using the Quick Fix. This is definitely going to have a negative effect on gameplay such as that found on HH1. It's going to mean a higher proportion of people playing Medic at any one time are going to be playing it badly (i.e. not what's best for their team). Yes, being able to do things like in the clip is awesome, but it's frankly stupid. Much prefer this: |
|
| Page 13 of 13 | All times are UTC [ DST ] |
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |
|