Mojave is a 2 staged attack/defend control point map with 2 control points per stage. All 4 control points offer different playstyles and strategies to make the map as fun as possible. Mojave features a desert environment, inspired by Badlands and other desert maps. You are first advancing through a little mining town towards a RED underground basement full of stockpile stuff and.. an elevator!
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This is a map I made for the 6th major mapping contest of TF2Maps.net, were you had to make a CP map. It's now b2 and so feel free to play and download! This should (almost) be the final version. I decided to post it on a few popular tf2 communities so the map would become a little bit more popular too!
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The map now also features an _event version, feel free to play it!
Hi Hanz, thanks for taking the time to sign-up and and let us know about your map. You'll be pleased to hear that both versions are already available on our servers.
Hi Hanz, thanks for taking the time to sign-up and and let us know about your map. You'll be pleased to hear that both versions are already available on our servers.
Ooh, that's great to hear! I'll add the HH servers to my favorites and might come play a few games if I see Mojave is being played.
Not sure if I speak for the biggest part of the HH community here but whenever this map gets voted, people freak out. Its like dustbowl, lots of chokepoints and lot of spam.
That doesnt mean its a bad map, but its obviously nothing for the HH1 server for example, where people basically never vote dustbowl/goldrush etc.
But you've done some good work with the looking of the map. Like the badlands style.
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