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Australian Christmas 2011
http://www.thehh.eu/forum/viewtopic.php?f=17&t=8299
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Author:  Manta [ Thu Dec 15, 2011 10:53 pm ]
Post subject:  Australian Christmas 2011

http://www.teamfortress.com/australianc ... html#bg_03

So it looks like the pyro and the engie are getting some tomfoolery. Discuss.

Author:  fluff-a-licious [ Thu Dec 15, 2011 10:59 pm ]
Post subject:  Re: Australian Christmas 2011

So after my last raging actions against this type of new "weapons" I will wait and see. Last time they didnt last long.

Author:  Ellery J Smith [ Thu Dec 15, 2011 11:16 pm ]
Post subject:  Re: Australian Christmas 2011

...

Author:  DarkVVulf [ Thu Dec 15, 2011 11:31 pm ]
Post subject:  Re: Australian Christmas 2011

Does it make the victim loose uber if they're currently uber-charged I wonder.

If so, that weapon could save an engi's stuff if he's a good shot with it and can hit the medic (especially seeing as medics often push ahead of thier uber target towards an SG).

Author:  NTrailZ [ Fri Dec 16, 2011 12:51 am ]
Post subject:  Re: Australian Christmas 2011

It goes through people like the Righteous Bison by the description though. So you can hit the medic through the patient all the time. :)

Think spies will find it most annoying to deal with, getting stray shots hitting them after passing through crowds. Want to know if the -20% cloak also applies to activated Dead Ringer too.

Author:  DarkVVulf [ Fri Dec 16, 2011 1:33 am ]
Post subject:  Re: Australian Christmas 2011

If it does work vs Dead Ringer spies, I think I may have to bench my Widowmaker for the forseable future :D

Author:  Manta [ Fri Dec 16, 2011 8:46 am ]
Post subject:  Re: Australian Christmas 2011

Recall that the DR requires you to be at 100% charge before you can use it...

Author:  DeadDecoy [ Fri Dec 16, 2011 10:00 am ]
Post subject:  Re: Australian Christmas 2011

See medic/s healing a heavy; Crit your self with the Phlogistinator, switch to Third Degree hit the Heavy once and all medic healing him die. O_o

Author:  Vickery [ Fri Dec 16, 2011 10:41 am ]
Post subject:  Re: Australian Christmas 2011

The Eureka Effect looks like a great weapon, especially as a "get out of jail" free card. I suppose it depends on how quickly the teleportation kicks in though.

Author:  Manta [ Fri Dec 16, 2011 10:56 am ]
Post subject:  Re: Australian Christmas 2011

maybe it will be an antidote to those engies that build outside spawn and carry 5 miles.

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