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cp_Upland
http://www.thehh.eu/forum/viewtopic.php?f=17&t=8338
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Author:  honeymustard [ Wed Jan 18, 2012 6:37 pm ]
Post subject:  cp_Upland

Hey chaps,
I know you've tested this a couple of times in one night tests, but I'd love for it to be added to the normal map vote, like my other map (pl_Boundary) is.

Here's ze info:

CP_Upland
By Mark "honeymustard" Sinclair and Dan "IrishTaxiDriver" Merboth
E-mail: m.sinclair@gmail.com
Steam: http://steamcommunity.com/id/honeymustard/ | http://steamcommunity.com/id/irishtaxidriver

Intro video: http://www.youtube.com/watch?v=QehdWFqc6hE
Development video: http://www.youtube.com/watch?v=MRADvUJpfe8

Upland is a 5 point attack/defend map with the same format as Steel.

Download: http://dl.dropbox.com/u/6591985/map/cp_upland_rc3.bsp.bz2

Screenshots:












Author:  frog [ Wed Jan 18, 2012 6:52 pm ]
Post subject:  Re: cp_Upland

It's been a good couple of months or so since any new maps where added to the |H|H| servers, so now would be good time. The feedback from the new map nights was favourable, and I've read good reports about it. Although I did read that it was possible to build inside BLU spawn on RC2, I don't have the time right now to test this myself, but is this true?

Author:  Tom [ Wed Jan 18, 2012 7:19 pm ]
Post subject:  Re: cp_Upland

I love upland!

Author:  honeymustard [ Wed Jan 18, 2012 8:15 pm ]
Post subject:  Re: cp_Upland

frog wrote:
It's been a good couple of months or so since any new maps where added to the |H|H| servers, so now would be good time. The feedback from the new map nights was favourable, and I've read good reports about it. Although I did read that it was possible to build inside BLU spawn on RC2, I don't have the time right now to test this myself, but is this true?


Yes, that's as designed, like in Gravelpit and Steel.

Author:  frog [ Wed Jan 18, 2012 10:28 pm ]
Post subject:  Re: cp_Upland

All makes sense now. :) It's been added.

Author:  Trent [ Thu Jan 19, 2012 12:01 pm ]
Post subject:  Re: cp_Upland

Steel and Boundary are well liked maps on the server (and Granary Pro should be the official version) so I definitely think this should go on the main map votes too. Well done Mark. :)

Author:  honeymustard [ Wed Feb 15, 2012 7:30 pm ]
Post subject:  Re: cp_Upland

Hey, so with some feedback from the ETF2l Highlander cup that played Upland, and some other feedback from public servers, I've put together version rc3. I'm really happy with the polishing that's gone into this version. The changes are:

- Increased E cap time
- Added resupply cabinet to E red spawn exit
- Added rails to E
- Added some more cover to E
- Added cover to A blu spawn exit
- Added fences to A and C-D lower route
- Removed B blu spawn exit stairs
- Added cover to B blu spawn exit and to the bridge to the point
- Added medium health pack on C-D lower route
- Fixed loose ropes on A drawbridge
- Improved clipping
- Improved skybox

I've updated the screenshots in the OP, but here are a few of the exact changes:









And most importantly - the download: http://dl.dropbox.com/u/6591985/map/cp_ ... c3.bsp.bz2

Thanks :)

Author:  Trent [ Wed Feb 15, 2012 8:59 pm ]
Post subject:  Re: cp_Upland

Awesome! Love this map :)

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