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'TF2 Vanilla Classic' - A trial vote on HH1 
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
You are wrong. It was not the reason, meaning or intention. The intention is as I wrote in the OP. You have misunderstood.


Thu May 03, 2012 12:53 am
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
Threshold is now =>75% (i.e. 75% or more must have a 'yes to vanilla classic preference')

If people can live without festive items, then a less exploitable implementation of Vanilla Classic can be configured for when the vote passes successfully.



Fri May 04, 2012 7:28 pm
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
Hmmmmm maybe another bug with the plugin

Tried going spy just now with non-vanilla weapons.... so it blocks them... and leaves me with no weapons and no way to change it except selecting vanilla weaps while in spawn room
no taunts, no cloak, and a model frozen in one position

Boris


Sun May 06, 2012 9:55 pm
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
Boris_Fly wrote:
Hmmmmm maybe another bug with the plugin

Tried going spy just now with non-vanilla weapons.... so it blocks them... and leaves me with no weapons and no way to change it except selecting vanilla weaps while in spawn room
no taunts, no cloak, and a model frozen in one position

Boris


So no spies on the server? Surely working as intended then?? :P


Sun May 06, 2012 10:11 pm
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
You have to manually switch your loadout to vanilla for it to work again as a spy.

As if I'd let such a pesky bug stop be from stabbing KB!

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Mon May 07, 2012 2:08 pm
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
This now uses TFTrue to strip weapons upon a successful vote, as TF2Items.ext was proving to have too may shortfalls. (Sorry Linc, no more festive items when it's active.)


Thu May 17, 2012 10:05 am
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
Classic Mode is always off now, but a small bug continues to jarate Medics and Engies off at the start of each map. After about 10 seconds into the first round classic mode tells us the vote results and all Medics lose their Ubercharge and all buildings get destroyed.


Sun May 20, 2012 3:36 am
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
lolschi wrote:
Classic Mode is always off now, but a small bug continues to jarate Medics and Engies off at the start of each map. After about 10 seconds into the first round classic mode tells us the vote results and all Medics lose their Ubercharge and all buildings get destroyed.
I've made some changes and hopefully that bug is now fixed.


Sun May 20, 2012 11:41 am
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Post Re: 'TF2 Vanilla Classic' - A trial vote on HH1
First of all, I'm so sorry to up this old topic but the Classic vote doesn't work again (Still off)

And maybe a bug (unable to test with off bug) with drop weapon, maybe player is able to pick up weapon.

That all and sorry again for the up.


Sat Aug 22, 2015 5:23 pm
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