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Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update 
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Mad Milk with the slow upgrade and a bit of cooldown taken off, bullet/explosive resistance, reload/clip/shoot/power/regain upgrade is suprisingly effective and fun.

If you're good at getting a whole crowd with the Milk, you shouldn't need the hp regen at all.

Don't think I used the bat at all. I know there's an achievement for "Mark of Death" with the Fan O' War mind you.

Thoroughly enjoyed myself with that load out.

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Mon Aug 20, 2012 10:41 pm
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Backburner maxed out is excellent fun

hide behind where the bots come in and burn away anything big comes along.. well max airblast soon sends them into range of the SG along with crit flames

But MvM seems to be lacking something for me..... more inteligent bots would be nice instead of a horde that run at you


Boris


Mon Aug 20, 2012 10:51 pm
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Boris_Fly wrote:
Backburner maxed out is excellent fun

hide behind where the bots come in and burn away anything big comes along.. well max airblast soon sends them into range of the SG along with crit flames

But MvM seems to be lacking something for me..... more inteligent bots would be nice instead of a horde that run at you


Boris


I agree with that. Even on the harder difficulties, the bots only seem to beat your through sheer numbers and greater strength rather than through a higher level of intelligence. Though in a Horde type game, you don't want the enemies to be too intelligent...


Tue Aug 21, 2012 9:39 am
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Boris_Fly wrote:
Backburner maxed out is excellent fun

hide behind where the bots come in and burn away anything big comes along.. well max airblast soon sends them into range of the SG along with crit flames

But MvM seems to be lacking something for me..... more inteligent bots would be nice instead of a horde that run at you


Boris


Maxed out BB is the bomb. I let the team distract those big bots, then pop in from behind and they're gone in seconds.

And remember kids, always carry uber canteens when being a sneaky Pyro.

EDIT: Yay, 500 posts {FT}

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Tue Aug 21, 2012 9:51 am
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Spies could at least be more intelligent.
I've had a Spybot come at me....as me. :P

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Tue Aug 21, 2012 1:32 pm
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Deepblue wrote:
Spies could at least be more intelligent.
I've had a Spybot come at me....as me. :P


As a Pyro, I always check the back when the spies arive. They're always very obvious. Problem is, most people are too busy with that Giant Heavy to turn around.


Tue Aug 21, 2012 7:29 pm
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Spybots are easy to spot. They're the ones running back, not shooting at anything. :P


Tue Aug 21, 2012 8:06 pm
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
Or they're you. :P


Tue Aug 21, 2012 8:52 pm
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
First time I (we) actually beat advanced.

1 Scout
2 Engis
1 Demo
1 Heavy
and a kritz Medic.

Awesome.

FIXED.
;D

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Last edited by fluff-a-licious on Wed Aug 22, 2012 10:02 am, edited 1 time in total.



Tue Aug 21, 2012 11:40 pm
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Post Re: Valve ARG: TF2 Meet the Pyro / Mann Vs. Machine Update
bu dat makez seven. hax.


Wed Aug 22, 2012 12:30 am
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