to be plain and simple about it...... im a n00b at it...... ive read loads of tuts, but nothing is helping much.......ive searched google for hours on end and after i thought i got it, i didnt so this post is realy to ask a BIG favor from anyone.
if u dont want to do this for me, then tell me to p**s off.
well, could some one make the CFG file (C:\Program Files\Valve\Steam\SteamApps\*account name*\source 2007 dedicated server\tf\cfg) and contents (e.g. server.cfg, autoexe.cfg)-(files like that) so i can run a dedicated server on my computer. as i sed ive tried everything but nothing works.
if ur kind enough to do it, could u send the files to all_seeing_shadow(at)hotmail(dot)com
can some1 help me plsssssssssssssssssss
Last edited by LIFE_INSURANCE on Mon May 19, 2008 12:38 pm, edited 1 time in total.
tbh think the only config file you really need is server.cfg also if you are really serious about running a dedicated server i suggest you use the console version rather than the steam gui version. check out http://www.srcds.com has a nice guide for setting that up. or if your determined to use the gui version try this cfg file:-
Code:
// this is your server name as shown in the server list hostname "Server Name Here" sv_password "" // your server password. a pair of double quotes means it is not set and anyone can join
// start rcon settings
rcon_password "RCON Password Here" // your rcon password to log into the dev rcon console or HLSW rcon console sv_rcon_banpenalty 5 // Number of minutes to ban users who fail rcon authentication sv_rcon_maxfailures 10 // Max number of times a user can fail rcon authentication before being banned
// end rcon settings
// start cvars for balancing un-even teams
mp_autoteambalance 1 // 0 is off and 1 is on. if 1 then should be used in conjunction with the following 3 commands mp_autoteambalance_delay 60 // Time (in seconds) after the teams become unbalanced to attempt to switch players mp_autoteambalance_warning_delay 30 // Time (in seconds) after the teams become unbalanced to print a balance warning mp_teams_unbalance_limit 1 // Teams are unbalanced when one team has this many more players than the other (0 disables)
// end cvars for balancing un-even teams
// start cvars for round and game times
mp_enableroundwaittime 1 // Enable or disable timers to wait between rounds. 0 is off 1 is on mp_bonusroundtime 20 // Time after round win until round restarts (in seconds) mp_restartround 20 // Time the current round will restart (in seconds) mp_stalemate_timelimit 240 // Timelimit (in seconds) of the stalemate round mp_timelimit 40 // game time per map in minutes mp_stalemate_enable 1 // enables sudden death at the end of rounds
// end cvars for round and game times
// start cvars for win conditions
//FIXED
mp_maxrounds 2 // Max number of rounds to play before server changes maps mp_winlimit 0 // Max number of rounds one team can win before a server changes maps
// end cvars for win conditions
// start client specific cvars
mp_forcecamera 1 // force dead clients to first person mode disabling freelook. 0 is off 1 is on mp_allowspectators 1 // enable or disable spectators on the server. 0 is off 1 is on mp_forcerespawn 1 // People auto-respawn after the cooldown time mp_footsteps 1 // footsteps on or off. 0 is off and 1 is on sv_cheats 0 // allow cheats to be used by the client. 0 is off 1 is on sv_timeout 300 // the amount of time in seconds that a client is booted for no input sv_consistency 1 // Force clients to pass a consistency check for critical files before joining server. 0 is off 1 is on decalfrequency 30 // the pause in seconds between a decal being sprayed
// end client specific cvars
// start cvars for communication
sv_voiceenable 1 // allow players to use a microphone. 0 is off 1 is on sv_alltalk 0 // toggles whether both teams can hear each others voice comms or not. 0 is off 1 is on. recommend it being off mp_chattime 10 // players can chat for this amount of time (in seconds) after a game is over // Set to 15 to fix BM map changes
// end cvars for communication
// start download cvars
sv_allowupload 1 // allow custom decals to be uploaded. 0 is off 1 is on sv_allowdownload 1 // allow files to be downloaded from the server. 0 is off 1 is on net_maxfilesize 75 // Max download file size. Default is 15 // This is set to 75 because custom maps are HUGE! sv_downloadurl "" //redirect download location
// end download cvars
// start bandwidth rates/settings
sv_minrate 20000 // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0 sv_maxrate 30000 // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0 sv_minupdaterate 10 // Minimum updates per second that the server will allow. Default: 10 sv_maxupdaterate 100 // Maximum updates per second that the server will allow. Default: 60 sv_mincmdrate 66 sv_maxcmdrate 100
// end bandwidth rates/settings
// start server logging
log on // enable or disable server logging. on is on / off is off sv_logbans 1 // Log server bans in the server logs sv_logecho 1 // Echo log information to the console. 0 is off 1 is on sv_logfile 1 // Log server information in the log file. 0 is off 1 is on sv_log_onefile 1 // log everything in one file logaddress_add 140.192.244.120:27500 // For stats
// end server logging
// start cvars for general operation
sv_lan 0 // is this an internet or LAN server. 0 is internet 1 is LAN sv_region 0 // server location. -1 is the world, 0 is USA east coast, 1 is USA west coast, 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa sv_contact servers@defrag.depaul.edu // contact email for sysop sv_pausable 0 // enables or disables whether the server can be paused. 0 is off 1 is on sv_pure 0 // forces all clients on the server to use content that matches what is on the server. 0 is off 1 is on sv_pure_kick_clients 0 // kicks clients that do not have content that matches what is on the server
// end cvars for general operation
// start execute ban files
exec banned_user.cfg exec banned_ip.cfg
// end execute ban files
Remember to save that in "C:\Program Files\Valve\Steam\SteamApps\*account name*\source 2007 dedicated server\tf\cfg" and make sure its saved as a .cfg not .txt
I dont think autoexec.cfg and config.cfg really apply for servers i could be wrong but in my experience with dedi servers (fair bit) doesnt seem to be.
Mon May 19, 2008 1:15 pm
LIFE_INSURANCE
@H|H Reg
Joined: Tue Mar 11, 2008 1:55 am Posts: 10
Re: Source Dedicated Server help...
thanks mehby , it worked. now i can boss people around with my admin powers
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