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Source Dedicated Server help... 
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@H|H Reg
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Joined: Tue Mar 11, 2008 1:55 am
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Post Source Dedicated Server help...
to be plain and simple about it...... im a n00b at it...... ive read loads of tuts, but nothing is helping much.......ive searched google for hours on end and after i thought i got it, i didnt :( so this post is realy to ask a BIG favor from anyone.

if u dont want to do this for me, then tell me to p**s off.

well, could some one make the CFG file (C:\Program Files\Valve\Steam\SteamApps\*account name*\source 2007 dedicated server\tf\cfg) and contents (e.g. server.cfg, autoexe.cfg)-(files like that) so i can run a dedicated server on my computer. as i sed ive tried everything but nothing works.

if ur kind enough to do it, could u send the files to all_seeing_shadow(at)hotmail(dot)com

can some1 help me plsssssssssssssssssss


Last edited by LIFE_INSURANCE on Mon May 19, 2008 12:38 pm, edited 1 time in total.



Sun May 18, 2008 5:01 pm
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Post Re: Source Dedicated Server help...
OT, but unless you love spam, I'd change the email address to all_seeing_shadow (at) hotmail (dot) com

As what you have down will attract lots of lovely spiders....


Sun May 18, 2008 8:32 pm
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Post Re: Source Dedicated Server help...
what exactly isnt working? have you forwarded the right ports?

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Mon May 19, 2008 11:40 am
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Post Re: Source Dedicated Server help...
ive done the ports bit..... its just doing the configuration with the server.cfg, autoexe.cfg config.cfg stuff like that


Mon May 19, 2008 12:39 pm
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Post Re: Source Dedicated Server help...
tbh think the only config file you really need is server.cfg also if you are really serious about running a dedicated server i suggest you use the console version rather than the steam gui version. check out http://www.srcds.com has a nice guide for setting that up. or if your determined to use the gui version try this cfg file:-

Code:
// this is your server name as shown in the server list
hostname "Server Name Here"
sv_password ""
// your server password. a pair of double quotes means it is not set and anyone can join

// start rcon settings

rcon_password "RCON Password Here"
// your rcon password to log into the dev rcon console or HLSW rcon console
sv_rcon_banpenalty 5
// Number of minutes to ban users who fail rcon authentication
sv_rcon_maxfailures 10
// Max number of times a user can fail rcon authentication before being banned

// end rcon settings

// start cvars for balancing un-even teams

mp_autoteambalance 1
// 0 is off and 1 is on. if 1 then should be used in conjunction with the following 3 commands
mp_autoteambalance_delay 60
// Time (in seconds) after the teams become unbalanced to attempt to switch players
mp_autoteambalance_warning_delay 30
// Time (in seconds) after the teams become unbalanced to print a balance warning
mp_teams_unbalance_limit 1
// Teams are unbalanced when one team has this many more players than the other (0 disables)

// end cvars for balancing un-even teams

// start cvars for round and game times

mp_enableroundwaittime 1
// Enable or disable timers to wait between rounds. 0 is off 1 is on
mp_bonusroundtime 20
// Time after round win until round restarts (in seconds)
mp_restartround 20
// Time the current round will restart (in seconds)
mp_stalemate_timelimit 240
// Timelimit (in seconds) of the stalemate round
mp_timelimit 40
// game time per map in minutes
mp_stalemate_enable 1
// enables sudden death at the end of rounds

// end cvars for round and game times

// start cvars for win conditions

//FIXED

mp_maxrounds 2
// Max number of rounds to play before server changes maps
mp_winlimit 0
// Max number of rounds one team can win before a server changes maps

// end cvars for win conditions

// start client specific cvars

mp_forcecamera 1
// force dead clients to first person mode disabling freelook. 0 is off 1 is on
mp_allowspectators 1
// enable or disable spectators on the server. 0 is off 1 is on
mp_forcerespawn  1
// People auto-respawn after the cooldown time
mp_footsteps 1
// footsteps on or off. 0 is off and 1 is on
sv_cheats 0
// allow cheats to be used by the client. 0 is off 1 is on
sv_timeout 300
// the amount of time in seconds that a client is booted for no input
sv_consistency 1
// Force clients to pass a consistency check for critical files before joining server. 0 is off 1 is on
decalfrequency 30
// the pause in seconds between a decal being sprayed

// end client specific cvars

// start cvars for communication

sv_voiceenable 1
// allow players to use a microphone. 0 is off 1 is on
sv_alltalk 0
// toggles whether both teams can hear each others voice comms or not. 0 is off 1 is on. recommend it being off
mp_chattime 10
// players can chat for this amount of time (in seconds) after a game is over
// Set to 15 to fix BM map changes

// end cvars for communication

// start download cvars

sv_allowupload 1
// allow custom decals to be uploaded. 0 is off 1 is on
sv_allowdownload 1
// allow files to be downloaded from the server. 0 is off 1 is on
net_maxfilesize 75
// Max download file size. Default is 15
// This is set to 75 because custom maps are HUGE!
sv_downloadurl ""
//redirect download location


// end download cvars

// start bandwidth rates/settings

sv_minrate 20000
// Min bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_maxrate 30000
// Max bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_minupdaterate 10
// Minimum updates per second that the server will allow. Default: 10
sv_maxupdaterate 100
// Maximum updates per second that the server will allow. Default: 60
sv_mincmdrate 66
sv_maxcmdrate 100

// end bandwidth rates/settings

// start server logging

log on
// enable or disable server logging. on is on / off is off
sv_logbans 1
// Log server bans in the server logs
sv_logecho 1
// Echo log information to the console. 0 is off 1 is on
sv_logfile 1
// Log server information in the log file. 0 is off 1 is on
sv_log_onefile 1
// log everything in one file
logaddress_add 140.192.244.120:27500
// For stats

// end server logging

// start cvars for general operation

sv_lan 0
// is this an internet or LAN server. 0 is internet 1 is LAN
sv_region 0
// server location. -1 is the world, 0 is USA east coast, 1 is USA west coast, 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_contact servers@defrag.depaul.edu
// contact email for sysop
sv_pausable 0
// enables or disables whether the server can be paused. 0 is off 1 is on
sv_pure 0
// forces all clients on the server to use content that matches what is on the server. 0 is off 1 is on
sv_pure_kick_clients 0
// kicks clients that do not have content that matches what is on the server

// end cvars for general operation

// start execute ban files

exec banned_user.cfg
exec banned_ip.cfg

// end execute ban files


Remember to save that in "C:\Program Files\Valve\Steam\SteamApps\*account name*\source 2007 dedicated server\tf\cfg" and make sure its saved as a .cfg not .txt

I dont think autoexec.cfg and config.cfg really apply for servers i could be wrong but in my experience with dedi servers (fair bit) doesnt seem to be.


Mon May 19, 2008 1:15 pm
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Post Re: Source Dedicated Server help...
thanks mehby :D , it worked. now i can boss people around with my admin powers :mrgreen:


Thu May 22, 2008 1:28 pm
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