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Arx Fatalis Source Code Released This game rocks big time. 
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Post Arx Fatalis Source Code Released This game rocks big time.
Over eight years after launching, Arkane Studios' RPG Arx Fatalis, has received a new patch and, more excitingly, had its source code released.
Patch 1.21 improves compatibility with modern systems, which means that if you fancy poking around under the hood of Arx Fatalis, you can safely do so--without first risking your beautiful, beautiful skin attempting to remove the angry, clawing family of possums nesting there.
You can find the source code on FileShack, along with the patch. The full game, meanwhile, can nowadays be bought from Steam, GOG, Direct2Drive and elsewhere for around $5.
Arkane was acquired by ZeniMax Media--also owner of Bethesda, MachineGames, id Software and Tango Gameworks--in 2010. Their current project is presently a mystery.
Cheers to some chap named Nick Bredon from the Bethblog for the tip-off.


Updates to Arx Fatalis have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

v1.21
Improved overall game stability under Microsoft© Windows Vista© & Windows 7©.
Fixed blinking effect that may happen when starting a new game.
Fixed HUD scaling when display resolution is higher than 1024x960.
Fixed EAX option: value is now saved when leaving the option menu.
Fixed an issue with the game locking-up when opening player inventory.
Fixed length of cinemascope bars displayed during cinematics.
Fixed some performance issues with a few Nvidia GPU (see Notes).

Notes:
If you experience in game framerate drops or stuttering, please give a try to the "Enable Rendering Fix" option in the Video settings.
This patch will remain the very last Arx Fatalis update released by Arkane Studios. However, the whole source code of the game is now available for download, which means that numerous fan made updates/mods may be found around the Internet. Arkane Studios won't provide any kind of answer or support regarding community developed content.


Sun Mar 13, 2011 4:06 pm
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