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| Dishonored http://www.thehh.eu/forum/viewtopic.php?f=19&t=7782 |
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| Author: | henchling [ Thu Jul 07, 2011 7:26 pm ] | |||||||||
| Post subject: | Dishonored | |||||||||
I saw this image browsing an RSS feed, &, before I read any of the accompanying text, thought to myself, "that looks at lot like Half-Life 2". From the Game Informer article:
The last paragraph is the only insight into what the game could be, and really it's just PR speak with a less than subtle dig at Bioware thrown in for good measure. Still, that sure is an interesting piece of concept art. |
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| Author: | Kifter [ Thu Jul 07, 2011 7:42 pm ] |
| Post subject: | Re: Dishonored |
Been waiting for something from Arkane for a while, lets hope this is a good'un. |
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| Author: | Fr3ddi3 [ Thu Jul 07, 2011 8:35 pm ] |
| Post subject: | Re: Dishonored |
It's un canny how all that tech looks combine, but if you get inspiration from a game hl2 is a good base. |
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| Author: | Dr. Gash [ Thu Jul 07, 2011 9:02 pm ] |
| Post subject: | Re: Dishonored |
Well, Viktor Antonov has a pretty distinct style - and he worked on hl2, hence the similarity. I do find it slightly odd that he seems to be taking inspiration from exactly the same sources as hl2, but maybe that's what he was told to do. Even though both games share the same concept artist, the overall look is uncannily similar. Everything shown in the picture could easily exist in the Half-Life universe. |
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| Author: | henchling [ Thu Jul 07, 2011 9:55 pm ] |
| Post subject: | Re: Dishonored |
I'm glad you rasied the point, Gash. People don't seem to like it when I'm critical of anything =) It's smart marketing. Echoing* a beloved game, like Half-Life 2, is an easy in for a new ip - we're talking about it, and I don't usually take much interest in a game when the only materials available are concept art - if people like it, great, and if the reaction from the enthusiast crowd is negative then Arkane can simply say "it's just concept art, a mood piece, and won't be what you'll see in the game proper". At this point (let's assume the game is targeting a 2013 release) all that matters is that people are talking about it. It's also a distraction from the fact that the previous games by your co-leads were (the terrible) Blacksite: Area 51, (the unreleased) The Crossing, and (the bug-ridden) Dark Messiah. * I use "Echoing", but both vehicles are lifted straight out of Half-Life 2. |
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| Author: | Kifter [ Mon Mar 12, 2012 9:00 pm ] |
| Post subject: | Re: Dishonored |
New vid for this, looking good. |
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| Author: | Fluffy [ Mon Mar 12, 2012 9:19 pm ] |
| Post subject: | Re: Dishonored |
That sounds pretty good, indeed. |
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| Author: | SpineJ [ Wed Mar 21, 2012 6:51 pm ] |
| Post subject: | Re: Dishonored |
From what I can see by the art style, the setup looks Half life 2 most definitely, it looks nearly copy and pasted. The characters interestingly enough look like a merge between Bioshock and Fable II/III. But man! That is some sharp looking artwork none the less! The sounding of the game sounds pretty interesting too, I like the idea of the powers, even if it does sound like Deus. But the whole stealth thing sounds really silly though, unless I can actually see the stealth element of the game play, I am NOT going to be fooled by anyone saying "The stealth component is really top notch, we are completely different from MGS by..." I also like the idea that the co-directors said that most people will just jump into the game all guns blazing. Funnily enough, I actually thought most people try out the stealth, found out it fails hard, then grab the guns and shoot everything personally. Keepin' my eye on this one. |
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| Author: | Kifter [ Tue Apr 17, 2012 6:47 pm ] |
| Post subject: | Re: Dishonored |
| Author: | iRPAx [ Tue Apr 17, 2012 7:02 pm ] |
| Post subject: | Re: Dishonored |
Bioshock now. Oh boy... |
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