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Dishonored 
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Post Re: Dishonored
That trailer looks freaking amazing. Wonder how the game will play...


Tue Apr 17, 2012 11:33 pm
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Post Re: Dishonored

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Fri Jun 01, 2012 6:35 pm
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Post Re: Dishonored
Enough with the stupid trailers. How about some actual game play for a change.

*Patiently waiting for a demo

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Fri Jun 01, 2012 6:50 pm
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Post Re: Dishonored



Looks boring. Too many weapons and utilities.


Fri Jun 29, 2012 5:12 pm
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Post Re: Dishonored
Of course its gonna look easy when the makers of the game play a late game character on an early level on easy mode, with the level probably changed around a bit for demo purposes.


Fri Jun 29, 2012 6:57 pm
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Post Re: Dishonored
I get the impression that this is the love child of Skyrim, Bioshock and Hitman.

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Fri Jun 29, 2012 7:13 pm
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Post Re: Dishonored
Indeed- if you love your Bioshock, Theif and or Dark Messiah you can't go far wrong here; bit of an old-school feel with a twist. (if I hadn't know the Half-life 2 level designer of City 17 was involved I'd certainly have noticed the similarities... not a bad thing at all!)

Some may complain about the simplistic visuals, maybe, but i find them beautiful in their 'water-color esque' way... With the added bonus that, if you're able to run Bioshock ok, you'll be in for a very smooth game indeed (we have a few tweaks over the console version like FOV slider etc.. otherwise very simple... a nice change actually).
Just takes a little 'belief' to take it all in and the sheer amount of locations has a cumilative effect...
Good old UT3 engine eh? :D

So it's all down to the Gameplay and content to do it's work I guess... fairly early on and it's going well on that front (reccomend Hard)... will have to see if it justifies full price.

I know they wanted to keep the Story elements strong as well as leaving character interaction etc short and sweet (I think the quote was 'as short as a tweet' [mixed] )
It's delivering so far... familiar Bioshocky-Halflifey-Theif controls... minimal interaction ala Bioshock but with branches and choices a little on the watered-down side of Deus Ex (no surprise there as developers from all those games were involved)

Great for an antidote to some of the overcomplicated we're all playing so hard!


Fri Oct 12, 2012 8:43 pm
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