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Valorous (and everday) tales of Dovahkiin 
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Post Re: Valorous (and everday) tales of Dovahkiin
I don't care what anybody says, bugs are sometimes what makes a game. :D

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Tue Nov 22, 2011 4:13 pm
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Post Re: Valorous (and everday) tales of Dovahkiin
I think the point is when you have a game as grand a style as Skyrim, there will be bugs and pretty much a lot of them. Its when a game on rails where you only see A and B has bugs in it is the main problem. Not a game like this where you A-Z as well as A-Z mixed up multiple times.

Saddens me that the only things some have to say about these kind of games is what is wrong with them...

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Tue Nov 22, 2011 4:27 pm
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Post Re: Valorous (and everday) tales of Dovahkiin
Little bugs like that I don't really mind. They break immersion a lil bit, but they make you laugh. I've had a few quests bug on me too, but I'm constantly quicksaving so its not really been an issue.

Today on Skyrim I forged almost 100 iron daggers. Smithing went up by 30 points or so. When I was done I found a guard and dropped a dagger on the floor in front of him. He got annoyed, told me to stop. Dropped the remaining 99 in a circle around him. hoho. Then some old woman walked over and started picking them up and giving them back to me. one by one.

I wish Enchanting was a little better in this game. Its quite difficult to level in my experience, and even when you get it high and invest a lot of perks into it you still can't really create weapons/armour that matches some of the stuff you can find. Atm the only worth I've found is probably a bug. The banish enchantment on pretty much anything raises its value by like 2k gold. You take some of those Iron Daggers, add Banish with a Lesser Gem and sell back to the Merchants for about 1k.

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Tue Nov 22, 2011 4:43 pm
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Post Re: Valorous (and everday) tales of Dovahkiin
If you level alchemy and use it to make potions to enhance both smithing and enchanting then you can create game breakingly good items. In fact there are a lot of guides out already on how to make mages with o% casting costs etc etc etc.

I'd think given the right (or is that wrong) mentality you can use enchanting to make insanely powerful items that Bethesda never intentded.

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Tue Nov 22, 2011 5:19 pm
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Post Re: Valorous (and everday) tales of Dovahkiin
Today, I found out it is no longer possible to put objects on peoples heads. RIP :cry:


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Wed Nov 23, 2011 12:38 am
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Post Re: Valorous (and everday) tales of Dovahkiin
OH NOES WE NEED TO FIND A NEW EXPLOIT GUISE.

Also bad news folks, my Skyrim adventuring career is over. Took an arrow to the knee. :(

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Wed Nov 23, 2011 12:42 am
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Post Re: Valorous (and everday) tales of Dovahkiin
Real adventurers carry on with arrows in their heads.
You're just a pussy.


Wed Nov 23, 2011 3:10 pm
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Post Re: Valorous (and everday) tales of Dovahkiin
Bolt wrote:
Also bad news folks, my Skyrim adventuring career is over. Took an arrow to the knee. :(


Ahaha. Good luck with your Town Guard career. :D

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Wed Nov 23, 2011 3:43 pm
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Post Re: Valorous (and everday) tales of Dovahkiin
Kill him, hide the body, and reanimate him 10 days later. Stealing is back, baby!

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Wed Nov 23, 2011 4:14 pm
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Post Re: Valorous (and everday) tales of Dovahkiin
I see you favor the bow! I'm a sword man myself.


Wed Nov 23, 2011 5:01 pm
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