Misc: - To set a max ping for matchmaking, use the command mm_session_max_ping. - To fix mumble/vent/ts volume issues do:
Code:
1. Go to Control Panel 2. Click on Hardware and Sound 3. Click on Sound 4. Window should popup click on communications tab 5. Check 'do nothing' under "When windows detects communications activity"
- To force CSGO to utilize all 4 cores (mat_queue_mode "2" still works also, got it in my autoexec, no conflicts), add "-threads 4" to your launch options (without the quotes). Don't do this if you have 3 cores or less. - To make the game run at your desired refresh rate, add "-refresh X" (without the quotes and the X being your Hz) to your launch options - To disable mouse accel use
- To disable automatic weapon-switch on pickup, use cl_autowepswitch "0" - To reduce bobbing while scoped and moving, use cl_bobcycle "2" - To disable the killcam, use cl_disablefreezecam "1" - To disable tracers, use r_drawtracers_firstperson "0"
Crosshairs: - To get the classic crosshair, use sfcrosshair "0" ("1" for the new one) - To add a dot to the center of the classic crosshair, use cl_crosshairdot 1 - To change size and thickness use cl_crosshairsize and cl_crosshairthickness - To alter the gap in the centre of the new crosshair, use cl_fixedcrosshairgap (default is "3", also accepts negative values- going lower than "-3" serves no real purpose). Really only works with the new, default crosshair. - To change how the crosshair behaves use cl_dynamiccrosshair ("1" for dynamic when moving/shooting, "0" for static- though when static, it will still expand slightly when shooting) - To change the colour of the crosshair, use RGB with
- To change opacity, use cl_crosshairusealpha ("0" for solid, "1" for transparency set trough cl_crosshairalpha ["0"-"255"]) Note: I found that cl_crosshairusealpha "1" while also using cl_crosshairalpha "255" yielded better (less opaque) results than simply setting cl_crosshairusealpha "0", despite that not making any sense. - To show weapon spread, use weapon_debug_spread_show ("0" is off, "1" adds yellow indicators, "2" uses the crosshair to show spread). This command most likely won't make it into final release. See example video in second post.
Rates: Default rates should be perfectly fine, however servers can possibly run at 128tic, so if you get a guaranteed, steady 128+ fps, you can change them to:
sfcrosshair "0" cl_crosshairdot "1" cl_crosshairalpha "255" cl_crosshaircolor "5" cl_crosshaircolor_b "0" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairusealpha "1" cl_crosshairscale "1000" // didn't seem to make any difference, hence the lol-value cl_crosshairsize "3" cl_crosshairthickness ".8" cl_dynamiccrosshair "0"
//non-funtional but in there in case that changes mat_postprocess_enable "0" mat_hdr_level "0" violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1
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