phpBB Forum
 
It is currently Wed Mar 25, 2020 3:37 pm




Post new topic Reply to topic  [ 4 posts ] 
Annoying Bioshock phyics glitch on fast machines 
Author Message
HH Donor
HH Donor
User avatar

Joined: Tue Nov 06, 2007 5:06 pm
Posts: 2132
Location: Lost
STEAM_0:1:5416147
Post Annoying Bioshock phyics glitch on fast machines
Something I thought was my new pc playing up turns out to be a really widespread problem, with a humongous thread on the official forums.

Basically the game runs great for me at max res for my monitor (1280x1024) and in DX10 mode with everything cranked. Problem is they capped some of the games physics at around 30fps due to the Xbox360 port and stupidly didnt remember or bother to change it for the PC version. So if u are running it at a high framerate like over 70fps then when something dies or if u beat a barrel around with a wrench there is a noticable difference and it appears a little jerky. It is by no means unplayable but it snaps you out of the wonderful world of Rapture a little every time. There is currently no know fix or .ini tweak that has worked for sure yet and ALOT of people are pissed of with 2K on the forums as they dont seem to be addressing it yet. Just another example of companies using their customers as unsuspecting beta testers!


Sun Dec 30, 2007 3:27 pm
Profile E-mail WWW
HH Donor
HH Donor
User avatar

Joined: Sat Dec 15, 2007 3:03 am
Posts: 303
Location: Roskilde, Denmark
STEAM_0:0:1066641
MCID: ipwndk
Post Re: Annoying Bioshock phyics glitch on fast machines
I didn't even notice it :)

Played it at 60FPS though at 1600x1200 (My monitor only have 60hz on 1600x1200, but i prefer this resolution as its the native one - LCD screen so...)

I can imagine it being annoying - but you have to notice it first. Btw, now i WILL notice it, as i WILL be looking for it ;) Good I'm not about to play it hehe.

_________________
I R FERNIUS MAXIMUS


Tue Jan 01, 2008 11:02 pm
Profile E-mail WWW
@H|H Reg
@H|H Reg
User avatar

Joined: Tue Nov 20, 2007 10:58 am
Posts: 224
Location: Home
Post Re: Annoying Bioshock phyics glitch on fast machines
Wouldn't bother the makers.
Only in it for the money tbh.
And not like its that long of a game from what ive heard...But I want it on 360 so I can rent it >.>

_________________


I did NOT make my avatar.


Wed Jan 02, 2008 4:48 am
Profile E-mail YIM
HH Donor
HH Donor
User avatar

Joined: Tue Nov 06, 2007 5:06 pm
Posts: 2132
Location: Lost
STEAM_0:1:5416147
Post Re: Annoying Bioshock phyics glitch on fast machines
lol sorry for pointing it out.. some people aren't troubled by it but as I can only run a max res of 1280x1024 on both ym monitors its kind of a crazy framerate so very noticeable even with AA from the control panel, its always there. Heres hoping for a fix and I'll play it through again for the other ending.
Its not that long no, but has quite a bit of replay value as I for one left a load of little sections and side rooms unexplored. Plus theres quite a few different ways you can play it, my personal fav example is to pump a load of Proximity bombs on a chair or box then pick it up with telekenisis and hurl it at a bad-guy :lol: Not sure about the 95% mark especially with the constraints put upon it from the console realease too.. it loses a couple of % fro that from me, it's still a great game.


Wed Jan 02, 2008 2:26 pm
Profile E-mail WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © phpBB Group.
Designed by Vjacheslav Trushkin for Free Forum/DivisionCore.