Joined: Tue Jan 27, 2009 10:13 am Posts: 29 Location: Athens, Greece
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Re: L4D Versus Lameness?
I must say that I am one of the players who enjoy playing as a survivor more than play as a special infected. It's the adrenaline rush. What can I say?
I don't believe that playing as a survivor is much different than playing as a special infected.
Just as a survivor running alone ahead of his teammates doesn't have many changes of surviving, similarly a special infected doesn't have many changes of succeeding when attacking 4 survivors alone.
It all has to do with how well the team cooperates and it takes practice.
I see nothing wrong hiding within a cupboard, just as I see nothing wrong with suicidal boomers who kill themselves so that the infected team can get a 3d hunter, or hunters who try to hit and alert the witch sooner so that she attacks instantly when a survivor is in sight.
What I don't like to see being used in Vs games is using glitches like the "standing on a ledge" glitch found in the "crane" level or other similar glitches. I don't care if ppl use them on survival but on VS, yesthat is bad sportsmanship.
The survivor's strength is in numbers and the player's ability to have a good idea of what's happening on their surrounding environment; not in cheap tactics.
Spread terror to the survivors by using hunters; just jump up and down without being seen. It's a tremendous psychological weapon. Attack in groups, split the survivors, keep the tanks away from miniguns, fire and ambush survivors when they least expect it (ie when coming out of the cupboard) and the chances of the survivor's success will diminish to either slim or even none.
You're so right, it really depens to 80% on the team you're playing with imo.
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Tue May 05, 2009 1:14 pm
NTrailZ
HH Donor
Joined: Fri Apr 25, 2008 5:02 am Posts: 1865 Location: Your nightmares
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Re: L4D Versus Lameness?
Well it does depend on your team yes but I have to fundamentally disagree with camping in closets isn't lame especially during crescendos/finales. Simple fact is that the survivors in a tight area able to melee each other instantly are far more powerful than they are in other situations, and the special infected don't really have anything to deal with that apart from the tank.
So it just becomes a shitboring waiting game between the best teams that use these cheap tactics. No-one attacking from infected because there's no point and they all wait for a tank or the survivors to move out and even with a tank it's still a 50/50 if you even manage anything before the tank is cut down. It just makes the game total crap. So in sumary the best infected team going would have major trouble against a lesser skilled survivor team that used cheap tactics. Fair in a clanwar, not on our public servers thankyou. :f
Personally I think that Valve needs to create a new class of special infected to counter this asap.
Tue May 05, 2009 3:20 pm
NTrailZ
HH Donor
Joined: Fri Apr 25, 2008 5:02 am Posts: 1865 Location: Your nightmares
STEAM_0:0:4361645
Re: L4D Versus Lameness?
Other thing I want to add is that all the best survival times I see are done by people using similar tactics to these (on most of the maps that support it), that atleast proves the power of playing like this, not it's validity in public vs play though.
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