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Badwater Basin Scavenge Map 
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Post Badwater Basin Scavenge Map
http://www.gamesradar.com/pc/left-4-dead/news/left-4-dead-2-invades-team-fortress-2/a-20100330172927323032/g-20061120155139282079



Fun looking little crossover. :)

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Wed Mar 31, 2010 7:04 am
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Post Re: Badwater Basin Scavenge Map
"Get to the inconveniently placed switch" :P

This is pretty sweet.

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Wed Mar 31, 2010 9:18 am
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Post Re: Badwater Basin Scavenge Map
LOL right at the start of the video - the dude making the vid makes it look like he's grabbing boobs...twice...lol

Looks pretty cool though actually, fueling the cart to make it move hehe - obviously the TF2 style doesn't make sense but looks like fun

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Wed Mar 31, 2010 9:40 am
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Post Re: Badwater Basin Scavenge Map
Valve released the source materials for all of their official maps. It's possible to turn Badwater into a night map. Imagine, darkness everywhere - lights are only at the cart and ground level, but the gas cans are up there on the unlit cliffs!

This has great potential, but I doubt the mapper will follow through with it.

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Wed Mar 31, 2010 1:07 pm
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Post Re: Badwater Basin Scavenge Map
Looks to easy atm, has a lot of potential. Could have crescendo events at the cps ti nake it last a tad longer.

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Thu Apr 01, 2010 1:35 am
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Post Re: Badwater Basin Scavenge Map
Fr3ddi3 wrote:
Looks to easy atm, has a lot of potential. Could have crescendo events at the cps ti nake it last a tad longer.


Bear in mind he's probably only playing on normal or easy, Adv-expert would be pretty brutal on that, worth giving it a go if the chance presents itself.

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Thu Apr 01, 2010 3:06 am
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Post Re: Badwater Basin Scavenge Map
We must push leetle cart!

this map looks awesome :D

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Thu Apr 01, 2010 10:29 am
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Post Re: Badwater Basin Scavenge Map
A version optimized for versus might be nice. It came up to me when I heard that charger.

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