Joined: Sun Apr 06, 2008 10:35 pm Posts: 580 Location: behind you
STEAM_0:0:6266087
Re: Ladies night 23/7 signup thread
Good, we have Extra and tonic holding the mediguns. Blu, you must fear! God I hope I play better then I have been today + Yesterday... Although i still blame some sort of bug for veering my knife away from anyone I try to backstab... But my knack for having a few kills but even less deaths isn't Deteriarating. Suvivalist FTW!
_________________ He's Back and he means buisness!
Welsh Farm Boy
Come to Wales where Men are Men, Women are few and Sheep are nervous!
Wed Jul 23, 2008 7:23 pm
Mr Tonic
@H|H Reg
Joined: Sat Jun 14, 2008 11:22 pm Posts: 289 Location: Loughborough. University. Engineering Department. 2nd Floor.
STEAM_0:1:16757083
Re: Ladies night 23/7 signup thread
Scythe wrote:
Good, we have Extra and tonic holding the mediguns. Blu, you must fear! God I hope I play better then I have been today + Yesterday... Although i still blame some sort of bug for veering my knife away from anyone I try to backstab... But my knack for having a few kills but even less deaths isn't Deteriarating. Suvivalist FTW!
Erm, look back a few posts, Scythe. I'm not about anymore, going out in *checks watch* about 5 minutes.
That was a nice & balanced match...now where are the screenshots of the HH and the pyramid we made on #3?
Ares might have them.
Anyway, good game. Not too much steamrollan.
I think Interlock (was that the name of it?) is a promising map but it's a bit too easy to flank on the middle point and the bridge leading to last (or second, can't remember) cap is quite narrow. Then again, I played scout so I might be a bit biased
I should play more often, then I can make any team that I'm on win with my mad Heavy skillz. =)
_________________
Extra_Cold wrote:
The Adroit Discourse Of Extra_Cold Cannot Be Contained In 255 Characters.
Wed Jul 23, 2008 11:48 pm
Scythe
@H|H Reg
Joined: Sun Apr 06, 2008 10:35 pm Posts: 580 Location: behind you
STEAM_0:0:6266087
Re: Ladies night 23/7 signup thread
not badly played, but I was cheesed off at the lack of interface, didn't know what points were being apped, how much they were capped and how long we had. And on top of that, my position was top for the first 5 mins, then slowly deteriarating throughout the game. darn.
Wed Jul 23, 2008 11:51 pm
Sam
HH Donor
Joined: Sun Mar 23, 2008 11:44 pm Posts: 3761 Location: Leicester, UK
STEAM_0:0:15279954
Re: Ladies night 23/7 signup thread
Scythe wrote:
not badly played, but I was cheesed off at the lack of interface, didn't know what points were being apped, how much they were capped and how long we had.
That's odd, HUD always works for me.
Wed Jul 23, 2008 11:54 pm
Sam
HH Donor
Joined: Sun Mar 23, 2008 11:44 pm Posts: 3761 Location: Leicester, UK
STEAM_0:0:15279954
Re: Ladies night 23/7 signup thread
I'm going to be starting the map from scratch, so that I can optimise it properly and make gameplay changes more easily.
Changes I may be making: -Add cover between 1st - 2nd cap point -Make 2nd cap area larger and add rocks etc as cover -Widen middle building out and make it a place people actually want to spend time in -Perhaps change the elevators to stairs -Put a gate on the alternate route to make it one way only - attackers can get into the first cap room, but defenders can't get out
Users browsing this forum: No registered users and 1 guest
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum