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Ladiesnight WED 14th Jan 8pm 
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Post Re: Ladiesnight WED 14th Jan 8pm
AS an FYI, the Regs server currently doesn't have a specific 'Ladies Night' match config on it at the moment.

I don't know if War Mode is meant to replace the community match night configs etc.. but if not then there's no config available for Ladies Night atm.

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Wed Jan 14, 2009 8:19 pm
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Post Re: Ladiesnight WED 14th Jan 8pm
What? Bugger.

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|H|H| Bolt: I did like that a lot at the time
Paco Rodrigez: same, im licky tho, all i do is give my mum the scent and she's on it like a bloodhound
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Wed Jan 14, 2009 8:37 pm
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Post Re: Ladiesnight WED 14th Jan 8pm
Cheers for the games. Granary was fun, shame it took so long to get sorted and so little time to die down.

oh, and cheers to the mysterious voice of the console for getting things going.

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Wed Jan 14, 2009 11:27 pm
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Post Re: Ladiesnight WED 14th Jan 8pm
First time for me, I had a lot of fun playing granary. It sure makes you rise up to the challenge when playing against a coordinated team of great players. For example, trying to keep my crosshair on Bolt was extremely difficult.

Surely next time, without the initial server configuration problems, it will be a blast! Thanks for organizing the event!

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Thu Jan 15, 2009 12:08 am
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Post Re: Ladiesnight WED 14th Jan 8pm
so all went well in the end? could you not just use one of the mach servers? no matces tonight as far as i know

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Thu Jan 15, 2009 2:12 am
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Post Re: Ladiesnight WED 14th Jan 8pm
bomaster wrote:
so all went well in the end? could you not just use one of the mach servers? no matces tonight as far as i know


Not possible as there are matches and pcws every night.

HH3 is almost always available to host any community organised event.

Anything scheduled will have priority for it.

There was an issue with it being possible for someone to unload all the sourcemod plugins by turning exec'ing a default installation config called warmode. This has now been removed and the problem should not occur again.

If there are any further problems then let an admin know.


Thu Jan 15, 2009 2:53 am
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Post Re: Ladiesnight WED 14th Jan 8pm
Yeah but we got you sorted then eventually got around to playing soem games and not laggy russians aswell :D


Thu Jan 15, 2009 8:43 am
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Post Re: Ladiesnight WED 14th Jan 8pm
I enjoyed it yesterday. First time I've had fun playing TF2 for a long time. I'll make sure I play more often :P And, whoever it was that wanted that screenshot posted on the forums: it didn't save, so I don't have it :(


Thu Jan 15, 2009 9:22 am
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Post Re: Ladiesnight WED 14th Jan 8pm
It was me, I use TF2 screenshots as wallpapers. Never mind it did not work, maybe there will be more luck next time. :P


Thu Jan 15, 2009 9:34 am
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Post Re: Ladiesnight WED 14th Jan 8pm
It was OK, but as I said last night: this was one of the less well organised ladies nights, with 7v7 or even 8 (sometimes) it is about a hundred times more competitive and enjoyable.

This was not Bo or Bolts fault, rather:
- People not turning up at 8.00, including me for the first time. :oops:

- PEOPLE LEAVING HALF WAY THROUGH OR WITHIN TWENTY MINUTES OF JOINING. We know that this is just a game and it's not like it's a life or death situation but please please please, if you are not going to stay, organise for someone else to take your place. Whether before hand, steam chat, whatever, just get it sorted.

- The cfg's caused us considerable grief, but with a little help from our friend the console, we sorted this out.

Was the reason the regs were kicked from the match server (#2 I think) because there was a possibility of a scrim going on? I ask this because there seems to be a lot of confusion over why they were all booted (I was not there at that time). I wouldn't want people to get the wrong idea and create bad blood between regs and clanners.

Apart from that, here's looking forward to more of our favourite Ladies Night.

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Thu Jan 15, 2009 10:28 am
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