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[New Map Night] Sunday 19th Dec from 7pm GMT 
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Post [New Map Night] Sunday 19th Dec from 7pm GMT
New Map Night is a weekly event where we throw up some new work in progress maps on the server and playtest them to help the map makers make improvements.

This event runs from around 7 - 9pm GMT every Sunday on HH server 5, IP address: hh5.thehh.co.uk:27055
There will be no password so as many people can join as possible. Please try to fill this server instead of heading over to HH1 or HH2 so the event can be successful. :)

I'll post up the maps we're playing in a couple days - if you've got any suggestions for promising WIP maps, please let me know!


Mon Dec 13, 2010 12:25 am
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
I'll post up the list of maps we're playing soon - we'll probably have four for 30 mins each. At 9pm I'll throw on boundary and bazillion so people who missed last week can have another look.


Sat Dec 18, 2010 1:30 am
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
Coolio, looking forward to it. At least I'll try to make it assuming I don't have to play for HH2's match, or come late and check out last week's maps.

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Sat Dec 18, 2010 3:34 am
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
I'm in. :D

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Sat Dec 18, 2010 6:22 pm
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
Last week was a big succes. Server full all the time.

Good job on creating this event Sam!!!

Btw, may be we could try without alltalk this time? what do people think about that? or may be have it only when you're dead, if people really really want it to be on.


Sat Dec 18, 2010 9:47 pm
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
I like alltalk, gives it more of an easygoing party feel and allows people to discuss the map freely.


Sat Dec 18, 2010 10:01 pm
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
I don't think it should really matter as much.
New map night isn't really as competitive as Fight Night itself so talking isn't as important.

I don't have a mic anyway.

In other words, talk if you want to, type if you don't.
I'll still be on mumble of course to hear everything.


Sun Dec 19, 2010 2:42 pm
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
We're not using mumble for this deepblue.


Sun Dec 19, 2010 2:45 pm
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
Ah
So what was meant by alltalk then?


Sun Dec 19, 2010 3:04 pm
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Post Re: [New Map Night] Sunday 19th Dec from 7pm GMT
Turning on alltalk on the server, so that when you voicechat it is broadcast to both teams, even when dead.

When alltalk is off your voice only transmits to players on your team, or only to dead players if you are currently respawning.

Maps for tonight:
cp_activate: http://forums.tf2maps.net/showthread.php?t=7948
pl_whitepeak: http://forums.tf2maps.net/showthread.php?t=15510
ctf_undermine: (waiting for Jonny to upload the new version)
koth_vesuvius: http://forums.tf2maps.net/showthread.php?t=14355

We played ctf_undermine last week, and Jonny has used our feedback to make some major improvements.


Sun Dec 19, 2010 3:08 pm
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