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Fight Night - Saturday 12th Feb from 7pm GMT - moved! 
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Post Fight Night - Saturday 12th Feb from 7pm GMT - moved!

HAMPSHIRE HEAVIES FIGHT NIGHT
SIGNUP THREAD - 12th FEBRUARY 7PM-8PM (GMT)

HH Fight Night is a fun community match held every Saturday night from 7pm - 8pm (GMT) for two maps. All players may signup to these events, whether you're a newbie reg or an experienced league player, however Fight Night is a step up from the pub servers and you must be willing to coordinate with your team in a more competitive style of play. As such, players with working microphones will be given priority over those without them.

Teams
Players are sorted into teams based on the classes they prefer to play and their skill level, with the aim being to keep both teams balanced for a fair and fun fight. If the teams are 6v6 or 7v7, the classic lineup of 2 soldiers(or 1 soldier/1 heavy), 1/2 medics, 1 demoman, 2 support will be used. If the teams are 8v8 or 9v9, classes will be limited to one each. You may not switch to a class that wasn't specified in the roster without asking before the match and getting consent from the other team. Since I'm bad at English and this might sound confusing, here's an example:

Team 1: PlayerA (Medic), PlayerB (Soldier), PlayerC (Heavy), PlayerD (Demoman), PlayerE (Scout), PlayerF (Pyro).

There are six classes specified, thus the players are tied to these classes, so PlayerE and PlayerF may switch between themselves, but PlayerF cannot go spy or sniper or engineer UNLESS their captain asks the other team captain if it's OK before the match starts.

Team leaders are selected for each team and will generally have more competitive experience. Their job is to discuss general tactics with the team and order other players about during the match, as well as getting their players ingame and finding replacements should any not turn up.

*Win Free Items & Hats!*
To enter Fight Night you must offer up one item, which is given to the team leader before the match. After the match, the losing team's items are distributed among the winners. The better the item you gamble, the better the item you'll get if your team wins.

Voice Chat
Mumble is a much higher quality alternative to the regular in-game voice chat you use on public servers, and is used in all HH events. It can be downloaded here, and takes about 10 minutes to setup.

Once installed you will be guided through a wizard to setup your audio settings. By default Mumble is setup to automatically transmit your voice when you speak, however for gaming it is highly recommended that you switch to Push to Talk mode and set the voice key to a different one than the one you use in TF2. You can configure this setting on the 'Voice Activity Detection' page of the wizard.

Once configured, choose Server -> Connect -> Add New. Enter settings as listed below:
Servername: Hampshire Heavies Mumble Server
Address: mumble.thehh.co.uk
Port: 50114
Username: [your name]

Once connected, you can join different channels to speak to the people within them by double-clicking on the channel name.

Rules
- Be on the server by at least 6.50pm (GMT) so we can make a swift start
- You must stay for the full hour
- If you can't make it, tell your team leader well before the match
- All unlocks allowed

Advice
- Stick together and protect your medic
- Consider your role in the team, your position in the map and the unlocks you will use based on your class
- Use voice comms when needed, but be concise

To Signup
Reply to the thread with the following info:
  • Your preferred 3 classes
  • Your Steam profile URL
  • Whether you have a working microphone
  • An item you wish to gamble
Please also indicate if you would like to be a team leader.

Once the teams have been organized I will PM all players with the name of their team leader (who they should add to their Steam friends) , the server info and the maps being played.

Not a reg? Make an application and you can signup straight away.

If you have any queries or need help setting up Mumble, feel free to add me to Steam friends.

Check out the previous Fight Night thread to see how it all works in practise.

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Last edited by Esemesas on Sat Feb 05, 2011 11:59 am, edited 1 time in total.



Mon Jan 31, 2011 3:08 pm
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Post Re: Fight Night - Saturday 5th Feb from 7pm GMT - improved!
Sign me out. I can't come after all. Having some PC issues and I've got the boot from using it.

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Last edited by iRPAx on Thu Feb 03, 2011 8:09 pm, edited 1 time in total.



Mon Jan 31, 2011 3:15 pm
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Post Re: Fight Night - Saturday 5th Feb from 7pm GMT - improved!
I'm out of these ridiculous fightnights.

But one pro tip: Drop a saturday, organize for 2 weeks and go back to 9vs9. Everything else is stupid.

Cheers, Tox.


Mon Jan 31, 2011 4:14 pm
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Post Re: Fight Night - Saturday 5th Feb from 7pm GMT - improved!
I think I should play even though I'll be at Ozku's place with his ridiculous ping and pirating parents.

Medic (3?), Solly (3) or Pyro (2)

Got mic and mumble

/id/Battlegear-0

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Thu Feb 03, 2011 11:24 am
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Post Re: Fight Night - Saturday 5th Feb from 7pm GMT - improved!
Been taking a break from TF2 lately.
Hence why my point count is still 1000.

But I'm back :P

Preferred Classes
1st: Engineer
2nd: Medic
3rd: Heavy

I can play Pyro if push comes to shove and we really need one. But otherwise refer to the above list.


Steam URL
http://steamcommunity.com/id/Deepblue_Seriously

Mic?
No

Item to Gamble
The Jag (I don't have any hats I can part with and I only have three anyway)

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Thu Feb 03, 2011 8:14 pm
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Post Re: Fight Night - Saturday 12th Feb from 7pm GMT - moved!
I have moved this match to next week due to lack of sign-ups and a lot of promises to make it next week. If you have already registered and wish to drop out PM me and/or reply to this thread.


Sat Feb 05, 2011 12:00 pm
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Post Re: Fight Night - Saturday 12th Feb from 7pm GMT - moved!
Why do I keep forgetting?
I had it on my mind on Friday and completely forgot it the next.


Sun Feb 06, 2011 6:21 pm
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Post Re: Fight Night - Saturday 12th Feb from 7pm GMT - moved!
5, if I'm a spy! I would guess 3 on soldier, medic and engie.

http://steamcommunity.com/profiles/76561197992773452/
I have a microphone!
I shall bet a Safe'n'Sound!

I can be the teamleader as many times as you want, yeeees.

I'M IN!

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Mon Feb 07, 2011 2:48 pm
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Post Re: Fight Night - Saturday 12th Feb from 7pm GMT - moved!
Signing in to stop spam messages to my steam. :P

Classes:

1. Heavy
2. Demoman (Charging, to make Tox rage :p)
3. Engineer

Can also play: Medic, Spy. Decent as any class except pyro and scout, fantastically manly as heavy & demoman, good offense-focused engineer, "fast" medic w. long distance heal thanks to crossbow, nasty backstabber on choke points w. eternal reward.

Steam url: http://steamcommunity.com/id/finzy

Mic: No

Gambled item: Old Guadelejara

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Wed Feb 09, 2011 5:47 pm
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Post Re: Fight Night - Saturday 12th Feb from 7pm GMT - moved!
My preferred 3 classes:
1st: Sniper | 2nd Soldier | 3rd Medic

My Steam profile URL:
URL:http://steamcommunity.com/profiles/76561197966053177

Microphone:
Yes

An item I wish to gamble:
Vintage Professional's Panama

Team Leader?
No thx


Sat Feb 12, 2011 6:29 pm
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