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| ''sound_block_vo'' ''1'' http://www.thehh.eu/forum/viewtopic.php?f=72&t=10364 |
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| Author: | Thunder Runner [ Thu May 29, 2014 10:32 pm ] |
| Post subject: | ''sound_block_vo'' ''1'' |
Add ''sound_block_vo'' ''1'' to the bosses who are missing it to fix broken voices (like u can hear Scout voices from CrashBandicoot). Bosses who are missing ''sound_block_vo'' ''1'': CrashBandicoot Donkey Kong Ghostface Jeff The Killer Kermit Kirby Mario Pink Panther Sponge Bob Space Marine |
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| Author: | Blinx [ Thu May 29, 2014 11:40 pm ] |
| Post subject: | Re: ''sound_block_vo'' ''1'' |
Personally, I think it adds comedic value in most cases to hear the class' voice through the model. I'm not sure what Frog thinks but it's his call. |
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| Author: | frog [ Thu May 29, 2014 11:52 pm ] |
| Post subject: | Re: ''sound_block_vo'' ''1'' |
Generally, characters that have their own sounds files, have class sounds blocked. Characters that don't have their own sounds, have class sounds enabled. Ideally, all characters will have their own sounds that fit with the character, but in some cases this isn't possible, or the resources haven't been made or found/gathered. If anyone wants to help fill in the gaps, then check out the filenames and types of sound files of a character that already has them, such as Wheatley, and then use that as a guide for finding, creating and editing suitable sounds. Thanks for the list. I have disabled class sounds on a few that did have some custom vocalisation files available, but most of them remain enabled. |
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