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Want to upload a boss i created
http://www.thehh.eu/forum/viewtopic.php?f=72&t=11086
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Author:  Marcuso [ Mon May 11, 2015 6:02 pm ]
Post subject:  Want to upload a boss i created

Hey frog!

I created a boss and i want to upload it on this server if you want.


NAME:Cyldier

WEAPONS:
Meelee=Pain train(hidden):146 damage
Primary=Nuke launcher:x8 blast radius,-50% damage,high knockback,25% slower rockets,very slow reload speed,2 rocket clip size,x2 damage against buildings.

ABILITIES:
RAGE:4 seconds short range stun+Assault rifle with 40 ammo.
SUPERJUMP:2 seconds to fully charge,4 seconds cool down.
NO WHEIGHTDOWN

THEME:
https://www.youtube.com/watch?v=1BzdpC-uhRY


https://www.youtube.com/watch?v=D60HTdBckxM

DOWNLOAD:
http://www.mediafire.com/download/4u8ek ... yldier.rar

Author:  AdvancedCori [ Mon May 11, 2015 6:40 pm ]
Post subject:  Re: Want to upload a boss i created

From the post, very promising and unique! Gj marcuso. Hope it gets added.

Author:  Jamieboi2 [ Mon May 11, 2015 11:25 pm ]
Post subject:  Re: Want to upload a boss i created

As a good friend of yours Marcuso. I have seen the pictures of him in a private message before and he looks like a cyborg outlaw. Cool and unique! I wish you the best of luck in getting this boss added to the server. It has all the necessary files: Config, sounds, materials and model. We just have to wait on (frog) for his opinion now.

Author:  frog [ Tue May 12, 2015 10:54 am ]
Post subject:  Re: Want to upload a boss i created

I'll add it, but I'd like to make some changes to the audio. The levels on theme tunes have been adjusted too high, so there is a lot of clipping. Also, are the distorted versions of the mvm vo necessary? The shrillness is painful, more so for anyone using headphones. I can just link to the original vo?

Author:  Marcuso [ Tue May 12, 2015 12:16 pm ]
Post subject:  Re: Want to upload a boss i created

frog wrote:
I'll add it, but I'd like to make some changes to the audio. The levels on theme tunes have been adjusted too high, so there is a lot of clipping. Also, are the distorted versions of the mvm vo necessary? The shrillness is painful, more so for anyone using headphones. I can just link to the original vo?


Yes please, change those horrible sounds.

Author:  frog [ Thu May 14, 2015 10:29 pm ]
Post subject:  Re: Want to upload a boss i created

There were a few errors in the config.

This is the version that I have put on the server.

I have removed all the long voice lines for each class kill. It's not great having kill lines that are longer than 1-2 seconds, because they all get triggered even if one is already playing, and it becomes an audio mess.

Code:
"character"
{
   "name"   "Cyldier"
   "class"   "3"
   "model"   "models\freak_fortress_2\cyldier\cyldier.mdl"
   "ragedist"   "256"
   "ragedamage"         "3000"
   "health_formula"   "(((550+n)*n)^1.04)"
   "maxspeed"   "352"
   "sound_block_vo" "1"

   "description_en"   "Cyldier:\nMelee deals only 146 dmg!\nRocket launcher has x8 blast radius, high knockback & high dmg against buildings,\nbut slow reload speed, 2 rocket clip size, low dmg against players and slower rockets.\nNO WEIGH-DOWN\nRAGE:Stun and assault rifle.\n"

   "weapon1"
   {
      "name"   "tf_weapon_shovel"
      "index"   "154"
      "attributes"   "1 ; 0.3 ; 137 ; 2.5"
   }
   "weapon2"
   {
      "name"   "tf_weapon_rocketlauncher"
      "index"   "18"
      "attributes"   "3 ; 0.50 ; 96 ; 10 ; 137 ; 4 ; 99 ; 8 ; 215 ; 700 ; 1 ; 0.12 ; 104 ; 0.75 ; 216 ; 700 ; 76 ; 200"
      "show"   "1"
   }
   "ability1"
   {
      "name"   "rage_stun"
      "arg0"   "0"
      "arg1"   "4"
      "plugin_name"   "default_abilities"
   }
   "ability2"
   {
      "name"   "rage_preventtaunt"
      "plugin_name"   "default_abilities"
   }
   "ability3"
   {
      "name"   "charge_bravejump"
      "arg0"   "1"
      "arg1"   "2"
      "arg2"   "4"
      "arg3"   "1,0"
      "plugin_name"   "default_abilities"
   }
   "ability4"
   {
      "name"   "rage_new_weapon"
      "arg0"   "0"
      "arg1"   "tf_weapon_shotgun_soldier"
      "arg2"   "10"
      "arg3"   "4 ; 10 ; 106 ; 0.2 ; 97 ; 0 ; 1 ; 0.28 ; 117 ; 0 ; 6 ; 0.15"
      "arg4"   "1"
      "arg5"   "30"
      "arg6"   "1"
      "plugin_name"   "special_noanims"
   }
   "sound_begin"
   {
      "1"   "vo\mvm\norm\soldier_mvm_jeers06.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_jeers10.mp3"
   }
   "sound_win"
   {
      "1"   "vo\mvm\norm\soldier_mvm_autocappedintelligence02.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_cheers01.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_laughlong01.mp3"
   }
   "sound_lastman"
   {
      "1"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt01.mp3"
      "2"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt02.mp3"
      "3"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt03.mp3"
      "4"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt04.mp3"
      "5"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt05.mp3"
   }
   "sound_death"
   {
      "1"   "vo\mvm\norm\soldier_mvm_paincrticialdeath01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_paincrticialdeath02.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_paincrticialdeath03.mp3"
      "4"   "vo\mvm\norm\soldier_mvm_paincrticialdeath04.mp3"
   }
   "sound_kill"
   {
      "1"   "vo\mvm\norm\soldier_mvm_battlecry06.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_directhittaunt01.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_directhittaunt02.mp3"
      "4"   "vo\mvm\norm\soldier_mvm_directhittaunt03.mp3"
      "5"   "vo\mvm\norm\soldier_mvm_directhittaunt04.mp3"
      "6"   "vo\mvm\norm\soldier_mvm_kaboomalts01.mp3"
      "7"   "vo\mvm\norm\soldier_mvm_kaboomalts02.mp3"
      "8"   "vo\mvm\norm\soldier_mvm_kaboomalts03.mp3"
      "9"   "vo\mvm\norm\soldier_mvm_laughevil01.mp3"
      "10"   "vo\mvm\norm\soldier_mvm_laughevil02.mp3"
      "11"   "vo\mvm\norm\soldier_mvm_laughevil03.mp3"
      "12"   "vo\mvm\norm\soldier_mvm_laughevil01.mp3"
      }
   "sound_kill_engineer"
   {
      "1"   "vo\mvm\norm\soldier_mvm_needdispenser01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_needsentry01.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_needteleporter01.mp3"
      }
   "sound_kill_medic"
   {
      "1"   "vo\mvm\norm\soldier_mvm_medic01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_medic02.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_medic03.mp3"
      }
   "sound_kspree"
   {
      "1"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt02.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt03.mp3"
      "4"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt04.mp3"
   }
   "sound_bgm"
   {
      "path1"   "freak_fortress_2\cyldier\theme_2.mp3"
      "time1"   "256"
      "path2"   "freak_fortress_2\cyldier\theme_1.mp3"
      "time2"   "238"
   }
   "sound_stabbed"
   {
      "1"   "vo\mvm\norm\soldier_mvm_cloakedspy03.mp3"
   }
   "sound_ability"
   {
      "1"   "vo\mvm\norm\soldier_mvm_positivevocalization02.mp3"
      "slot1"   "0"
      "2"   "vo\mvm\norm\soldier_mvm_positivevocalization03.mp3"
      "slot2"   "0"
      "3"   "vo\mvm\norm\soldier_mvm_positivevocalization01.mp3"
      "slot3"   "1"
      "4"   "vo\mvm\norm\soldier_mvm_cheers05.mp3"
      "slot4"   "1"
      "5"   "vo\mvm\norm\soldier_mvm_cheers06.mp3"
      "slot5"   "1"
   }
   "sound_precache"
   {
      "1"   "freak_fortress_2\cyldier\theme_2.mp3"
      "2"   "freak_fortress_2\cyldier\theme_1.mp3"
   }
   "mod_download"
   {
      "1"   "models\freak_fortress_2\cyldier\cyldier"
   }
   "mat_download"
   {
      "1" "materials\freak_fortress_2\cyldier\robo_medic_physician_mask"
      "2" "materials\freak_fortress_2\cyldier\sf14_demo_cyborg"
      "3" "materials\freak_fortress_2\cyldier\sf14_demo_cyborg_1"
      "4" "materials\freak_fortress_2\cyldier\sf14_hellhunters_headpiece"
      "5" "materials\freak_fortress_2\cyldier\soldier_head_red"
   }
   "download"
   {
      "1"   "sound\freak_fortress_2\cyldier\theme_2.mp3"
      "2"   "sound\freak_fortress_2\cyldier\theme_1.mp3"
      "3"   "materials\freak_fortress_2\cyldier\eyeball_r.vmt"
   }
}

Author:  AdvancedCori [ Fri May 15, 2015 5:23 pm ]
Post subject:  Re: Want to upload a boss i created

Quote:
I have removed all the long voice lines for each class kill. It's not great having kill lines that are longer than 1-2 seconds, because they all get triggered even if one is already playing, and it becomes an audio mess.


Might wanna talk to FemSpy about that.

Author:  frog [ Fri May 15, 2015 7:38 pm ]
Post subject:  Re: Want to upload a boss i created

AdvancedCori wrote:
Quote:
I have removed all the long voice lines for each class kill. It's not great having kill lines that are longer than 1-2 seconds, because they all get triggered even if one is already playing, and it becomes an audio mess.


Might wanna talk to FemSpy about that.
Please note the difference between the use of available stock voice lines, and those that have been made by a third party.

And keep this thread on topic.

Author:  Marcuso [ Fri May 15, 2015 8:29 pm ]
Post subject:  Re: Want to upload a boss i created

frog wrote:
There were a few errors in the config.

This is the version that I have put on the server.

I have removed all the long voice lines for each class kill. It's not great having kill lines that are longer than 1-2 seconds, because they all get triggered even if one is already playing, and it becomes an audio mess.

Code:
"character"
"character"
{
   "name"   "Cyldier"
   "class"   "3"
   "model"   "models\freak_fortress_2\cyldier\cyldier.mdl"
   "ragedist"   "256"
   "ragedamage"         "3000"
   "health_formula"   "(((550+n)*n)^1.04)"
   "maxspeed"   "352"
   "sound_block_vo" "1"

   "description_en"   "Cyldier:\nMelee deals only 146 dmg!\nRocket launcher has x8 blast radius, high knockback & high dmg against buildings,\nbut slow reload speed, 2 rocket clip size, low dmg against players and slower rockets.\nNO WEIGH-DOWN\nRAGE:Stun and assault rifle.\n"

   "weapon1"
   {
      "name"   "tf_weapon_shovel"
      "index"   "154"
      "attributes"   "1 ; 0.3 ; 137 ; 2.5"
   }
   "weapon2"
   {
      "name"   "tf_weapon_rocketlauncher"
      "index"   "18"
      "attributes"   "3 ; 0.50 ; 96 ; 10 ; 137 ; 4 ; 99 ; 8 ; 215 ; 700 ; 1 ; 0.12 ; 104 ; 0.75 ; 216 ; 700 ; 76 ; 200"
      "show"   "1"
   }
   "ability1"
   {
      "name"   "rage_stun"
      "arg0"   "0"
      "arg1"   "4"
      "plugin_name"   "default_abilities"
   }
   "ability2"
   {
      "name"   "rage_preventtaunt"
      "plugin_name"   "default_abilities"
   }
   "ability3"
   {
      "name"   "charge_bravejump"
      "arg0"   "1"
      "arg1"   "2"
      "arg2"   "4"
      "arg3"   "1,0"
      "plugin_name"   "default_abilities"
   }
   "ability4"
   {
      "name"   "rage_new_weapon"
      "arg0"   "0"
      "arg1"   "tf_weapon_shotgun_soldier"
      "arg2"   "10"
      "arg3"   "4 ; 10 ; 106 ; 0.2 ; 97 ; 0 ; 1 ; 0.28 ; 117 ; 0 ; 6 ; 0.15"
      "arg4"   "1"
      "arg5"   "30"
      "arg6"   "1"
      "plugin_name"   "special_noanims"
   }
   "sound_begin"
   {
      "1"   "vo\mvm\norm\soldier_mvm_jeers06.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_jeers10.mp3"
   }
   "sound_win"
   {
      "1"   "vo\mvm\norm\soldier_mvm_autocappedintelligence02.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_cheers01.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_laughlong01.mp3"
   }
   "sound_lastman"
   {
      "1"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt01.mp3"
      "2"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt02.mp3"
      "3"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt03.mp3"
      "4"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt04.mp3"
      "5"   "freak_fortress_2\cyldier\soldier_mvm_pickaxetaunt05.mp3"
   }
   "sound_death"
   {
      "1"   "vo\mvm\norm\soldier_mvm_paincrticialdeath01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_paincrticialdeath02.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_paincrticialdeath03.mp3"
      "4"   "vo\mvm\norm\soldier_mvm_paincrticialdeath04.mp3"
   }
   "sound_kill"
   {
      "1"   "vo\mvm\norm\soldier_mvm_battlecry06.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_directhittaunt01.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_directhittaunt02.mp3"
      "4"   "vo\mvm\norm\soldier_mvm_directhittaunt03.mp3"
      "5"   "vo\mvm\norm\soldier_mvm_directhittaunt04.mp3"
      "6"   "vo\mvm\norm\soldier_mvm_kaboomalts01.mp3"
      "7"   "vo\mvm\norm\soldier_mvm_kaboomalts02.mp3"
      "8"   "vo\mvm\norm\soldier_mvm_kaboomalts03.mp3"
      "9"   "vo\mvm\norm\soldier_mvm_laughevil01.mp3"
      "10"   "vo\mvm\norm\soldier_mvm_laughevil02.mp3"
      "11"   "vo\mvm\norm\soldier_mvm_laughevil03.mp3"
      "12"   "vo\mvm\norm\soldier_mvm_laughevil01.mp3"
      }
   "sound_kill_engineer"
   {
      "1"   "vo\mvm\norm\soldier_mvm_needdispenser01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_needsentry01.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_needteleporter01.mp3"
      }
   "sound_kill_medic"
   {
      "1"   "vo\mvm\norm\soldier_mvm_medic01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_medic02.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_medic03.mp3"
      }
   "sound_kspree"
   {
      "1"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt01.mp3"
      "2"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt02.mp3"
      "3"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt03.mp3"
      "4"   "vo\mvm\norm\soldier_mvm_hatoverhearttaunt04.mp3"
   }
   "sound_bgm"
   {
      "path1"   "freak_fortress_2\cyldier\theme_2.mp3"
      "time1"   "256"
      "path2"   "freak_fortress_2\cyldier\theme_1.mp3"
      "time2"   "238"
   }
   "sound_stabbed"
   {
      "1"   "vo\mvm\norm\soldier_mvm_cloakedspy03.mp3"
   }
   "sound_ability"
   {
      "1"   "vo\mvm\norm\soldier_mvm_positivevocalization02.mp3"
      "slot1"   "0"
      "2"   "vo\mvm\norm\soldier_mvm_positivevocalization03.mp3"
      "slot2"   "0"
      "3"   "vo\mvm\norm\soldier_mvm_positivevocalization01.mp3"
      "slot3"   "1"
      "4"   "vo\mvm\norm\soldier_mvm_cheers05.mp3"
      "slot4"   "1"
      "5"   "vo\mvm\norm\soldier_mvm_cheers06.mp3"
      "slot5"   "1"
   }
   "sound_precache"
   {
      "1"   "freak_fortress_2\cyldier\theme_2.mp3"
      "2"   "freak_fortress_2\cyldier\theme_1.mp3"
   }
   "mod_download"
   {
      "1"   "models\freak_fortress_2\cyldier\cyldier"
   }
   "mat_download"
   {
      "1" "materials\freak_fortress_2\cyldier\robo_medic_physician_mask"
      "2" "materials\freak_fortress_2\cyldier\sf14_demo_cyborg"
      "3" "materials\freak_fortress_2\cyldier\sf14_demo_cyborg_1"
      "4" "materials\freak_fortress_2\cyldier\sf14_hellhunters_headpiece"
      "5" "materials\freak_fortress_2\cyldier\soldier_head_red"
   }
   "download"
   {
      "1"   "sound\freak_fortress_2\cyldier\theme_2.mp3"
      "2"   "sound\freak_fortress_2\cyldier\theme_1.mp3"
      "3"   "materials\freak_fortress_2\cyldier\eyeball_r.vmt"
   }
}

There's a missing material download:

"6" "materials/freak_fortress_2/cyldier/soldier_red"

Author:  frog [ Fri May 15, 2015 9:16 pm ]
Post subject:  Re: Want to upload a boss i created

Added.

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