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At long last, here's the new boss!
http://www.thehh.eu/forum/viewtopic.php?f=72&t=11116
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Author:  SuperAllan45 [ Tue Jun 02, 2015 12:09 am ]
Post subject:  At long last, here's the new boss!

After a long time of wait, I finally finished my boss. Bacon pardner is (hopefully) ready to be added to the server. I think this one is okay, and follows all the requirements. Frog, my friend. Please tell me it's good and add it. I really hope it gets added.

https://www.dropbox.com/s/od1ks6txvw4rn ... s.rar?dl=0

Author:  AdvancedCori [ Tue Jun 02, 2015 5:19 pm ]
Post subject:  Re: At long last, here's the new boss!

I'm no master at boss creation, but there appears to be two config files representing the same boss but with different content. Was this intended?

Edit: I'm assuming b_pard_hale.cfg is an old version?

Author:  SuperAllan45 [ Tue Jun 02, 2015 5:40 pm ]
Post subject:  Re: At long last, here's the new boss!

Yes, pardon me. b_pard_hale.cfg is the old version. I forgot to delete it XD
Please ignore it.

Author:  frog [ Wed Jun 03, 2015 10:36 am ]
Post subject:  Re: At long last, here's the new boss!

There are numerous errors in the config file, at a glance.

Duplicate sound indexes
Incorrect/capitalised sound file paths
Incorrect suffix on sound files
Incorrect/invalid parameters in ability definitions
Incorrect definitions for ability sounds
Misuse of download table for materials


Aside from that, the only things that seems to different to the stock TF2 engineer are 7 audio files.

Could you post a screenshot of the rendered model?

Author:  SuperAllan45 [ Fri Jun 05, 2015 7:50 pm ]
Post subject:  Re: At long last, here's the new boss!

ok, I'll look stupid saying this, but here I go:

Can you make the information easier to understand? I'm not that big genius in coding, which might explain I'm having quite a hard time in getting my boss correct. But I'm working on it :)

Author:  AdvancedCori [ Fri Jun 05, 2015 8:10 pm ]
Post subject:  Re: At long last, here's the new boss!

SuperAllan45 wrote:
ok, I'll look stupid saying this, but here I go:

Can you make the information easier to understand? I'm not that big genius in coding, which might explain I'm having quite a hard time in getting my boss correct. But I'm working on it :)


He's saying there's invalid syntax and a few mistakes in the configuration file (bacon_pardner.cfg).

However...
Did you test the boss?
What does the boss look like in-game?

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