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The Hammer and Slow Bosses 
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HH Donor
HH Donor

Joined: Thu Oct 09, 2014 11:31 pm
Posts: 73
STEAM_0:0:50850057
Post The Hammer and Slow Bosses
The Hammer must be taken off for Slow Bosses, played Slender, 2ppl and 8,5k hp left and still lost due to the hammer killing me.
The Boss itself is slow af and cant escape the hammer, I got killed in the middle of a telerage.
Im sure Kavey would call it a fair and balanced gameplay, no need to add that, but to me its just bs, with the hammer being active and so fast for slow bosses you could litreally just delete them from the boss list.


Sat Jul 11, 2015 5:13 pm
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@H|H Reg
@H|H Reg
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Joined: Sat Feb 28, 2015 1:20 am
Posts: 22
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MCID: Hircine_Hunter98
Post Re: The Hammer and Slow Bosses
If somebody play as a hale and do really well, is it fair that he dies just because he teleports into a person and then BAHM, hammer. If the hammers were to be removed from slow hales it would be alot of hassle and not really balanced since scoots can then jump freely around.



The thing I do not get doe is how this wasent addresed as an issue before the hammers were implemented.


Sun Jul 12, 2015 5:11 pm
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HH Donor
HH Donor

Joined: Thu Oct 09, 2014 11:31 pm
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Post Re: The Hammer and Slow Bosses
Just take it off the Boss I mean, scouts should still be under attack of the hammer...


Sun Jul 12, 2015 5:34 pm
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HH Donor
HH Donor

Joined: Mon Jul 29, 2013 2:52 pm
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Location: 伦敦
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Post Re: The Hammer and Slow Bosses
Hircine wrote:
If the hammers were to be removed from slow hales it would be alot of hassle and not really balanced since scoots can then jump freely around.

The thing I do not get doe is how this wasent addresed as an issue before the hammers were implemented.


As if scouts can't do that already.

Because the issue is related to the hammers?


Sun Jul 12, 2015 5:38 pm
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