H|H ~ The Hampshire Heavies Community : Forum
http://www.thehh.eu/forum/

Rediculous HP Mod - Certain Bosses unplayable
http://www.thehh.eu/forum/viewtopic.php?f=72&t=11202
Page 1 of 1

Author:  PocketTeacher [ Thu Jul 23, 2015 3:55 pm ]
Post subject:  Rediculous HP Mod - Certain Bosses unplayable

I dont know who was the genius that thought the HP Mod was a good idea, however he/she should be able to tell me how I should fight on Warebloom with -5K hp (15 Players) with Knight Of Ni?!
I mean, even with the IQ of a stone you can see its not going to work, I either have to play this boss and lose over and over again until the HP is normal again or better, never play it again since it only can result in a loss (maybe on a bigass map it has a fighting chance with tryharding and timewasting).
Adding the Uberspamming OP Medics and the way the map is "built", there is NO FUCKING WAY to play properly which is a shame since there are only very few bosses I like to play (some are repetitive and boring, others are just useless).
Why are you forcing me to play bosses I just dont want to play?!
Delete the map, nerf the fucking cheap medics or take the HP mod away, so many possibilities...

Author:  Jamieboi2 [ Thu Jul 23, 2015 8:09 pm ]
Post subject:  Re: Rediculous HP Mod - Certain Bosses unplayable

HP modification was put in place to make it more difficult for higher skilled players who are winning more often than losing and vice versa to give the lower skilled players a better chance of winning with a higher HP modification. This also encourages you to not repeat the use of the same hale over and over again. Try other hales because there are plenty more to be liked out there. I admit that there are a lot of hales with a large HP reduction for me but all in all its there to give the mercs a better chance to win against me so im all for keeping the balance of it plus the increased challenge of it too.

Author:  kvaser95 [ Fri Jul 24, 2015 5:40 pm ]
Post subject:  Re: Rediculous HP Mod - Certain Bosses unplayable

should be removed or reduce the limit of removing hp, because removing 10k hp for a round is way to much.

Author:  AdvancedCori [ Fri Jul 24, 2015 5:44 pm ]
Post subject:  Re: Rediculous HP Mod - Certain Bosses unplayable

yeah I agree with verus, it's unfair for bosses with low hp in general and removing more critical hp is bad.

Author:  Thunder Runner [ Fri Jul 24, 2015 5:48 pm ]
Post subject:  Re: Rediculous HP Mod - Certain Bosses unplayable

I'd be honest, the hp modifier can be very harsh lots of times. When a boss have a little bit more wins that than losses (and I mean a little bit) is still removing lots of hp. What I'm fine with is to reduce the rate of how much health will increase and decrease.

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/