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Functioning Boss 
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Joined: Fri Oct 23, 2015 12:12 pm
Posts: 12
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Post Functioning Boss
I know most of my bosses (every boss) do not get accepted, but I'm really hoping this one does. I posted the very same boss on the AlliedModders forum and everyone said it was ok.
Though I haven't seen him in any FF2 server yet, and hopefully, this will be the first to feature it.

Boss name: Prisoner Scout
Info: A Scout that has been arrested, but went on a jailbreak.
Class: Scout (duh)
Weapon: Boston Basher
Abilities: Super Jump; Rage; Weighdown
Rage: Stuns nearby players and gives a Baby Face Blaster to the boss.
Blaster: Deals 25% less damage, fires 25% faster, and fires 2x more bullets per shot.



Download link down here:

http://goldclaimers.site.nfoservers.com ... rScout.zip

I really hope this one is added.


Sun Oct 25, 2015 8:35 pm
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Joined: Mon Jul 29, 2013 2:52 pm
Posts: 207
Location: 伦敦
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MCID: AdvancedCori
Post Re: Functioning Boss
Interesting, I kinda like it. It should fit well with the current Skelescout on the server. I guess it should work fine.
I'm assuming the BFB exploit only applies for RED team, frog?


Sun Oct 25, 2015 9:02 pm
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Joined: Fri Oct 23, 2015 12:12 pm
Posts: 12
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Post Re: Functioning Boss
AdvancedCori wrote:
Interesting, I kinda like it. It should fit well with the current Skelescout on the server. I guess it should work fine.
I'm assuming the BFB exploit only applies for RED team, frog?


What BFB exploit? Seriously... I don't know, I've been out of the server for a long time now...


Sun Oct 25, 2015 9:16 pm
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Joined: Tue Aug 11, 2015 1:30 am
Posts: 12
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Post Re: Functioning Boss
As much as it saddens me to say that, this won't be added

Look at your older boss, Dankineer. The model was simular to this one and this server doesn't very much like gun rage hales. This model is VERY VERY simple and it looks more like a Nurse Scout than a Prisoner.



The hale is very, very broken. And I knew Allan was you for a while as you both have the same config mistakes and you both intered the AlliedModders forms at the same time.

Sorry, but this wouldn't be added. Look at some of frog's earlier posts to see what he wants to hale to be like for it to have even a chance of being added.


Mon Oct 26, 2015 1:19 am
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Joined: Fri Oct 23, 2015 12:12 pm
Posts: 12
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Post Re: Functioning Boss
Scoot Sauce wrote:
As much as it saddens me to say that, this won't be added

Look at your older boss, Dankineer. The model was simular to this one and this server doesn't very much like gun rage hales. This model is VERY VERY simple and it looks more like a Nurse Scout than a Prisoner.



The hale is very, very broken. And I knew Allan was you for a while as you both have the same config mistakes and you both intered the AlliedModders forms at the same time.

Sorry, but this wouldn't be added. Look at some of frog's earlier posts to see what he wants to hale to be like for it to have even a chance of being added.


For the last time... I didn't make Dankineer. A friend of mine did. I just posted the boss.


Mon Oct 26, 2015 1:21 am
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Joined: Tue Aug 11, 2015 1:30 am
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Post Re: Functioning Boss
oh, well still


Mon Oct 26, 2015 2:01 am
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