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Tough Break 
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Joined: Mon Jul 29, 2013 2:52 pm
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MCID: AdvancedCori
Post Tough Break
Hehe, server is offline and everything probably needs updating.


Thu Dec 17, 2015 11:47 pm
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Post Re: Tough Break
Yay for big game changing updates breaking stuff lol... Fun times!


Thu Dec 17, 2015 11:49 pm
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Joined: Wed Apr 03, 2013 11:16 pm
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Post Re: Tough Break
And now the phlog REALLY needs to be nerfed since valve removed the -10% dmg penalty

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Fri Dec 18, 2015 1:28 pm
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Post Re: Tough Break
all that needs updating is sourcemod, updated it on thunder's server, and it works fine.


Fri Dec 18, 2015 1:30 pm
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Post Re: Tough Break
And the fact that you cant no longer have a chance to stomp a taunting phlog pyro as it ubers them. This is gonna be real fun fighting them now lol...


Fri Dec 18, 2015 2:35 pm
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Post Re: Tough Break
I had a go at making a plugin to remove the uber from taunting pyros (I'm assuming they are getting ubered with TFCond_Ubercharged)

this is my first plugin and I have no idea if it will work or not, it appears to compile though.

Edit: tested on thunder's server, does not appear to work, i'll look into what conditions are being added
Edit2: turns out the condition was the ubercharge canteen, couldn't get it to work bt detecting TFCond_DefenseBuffMmmph, so i just made it remove all uber canteens, which aren't used in ff2 anyway (couldn't find it being used).

I recorded the conditions that are added when mmph is activated, they are:

condition 7 : TFCond_Taunting
condition 28 : (cant find TFCond, but it's the quick fix ubercharge)
condition 44 : TFCond_CritMmmph
condition 52 : TFCond_UberchargedCanteen


Code:
/*remove uber from taunting phlog pyros*/
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <tf2_stocks>
public TF2_OnConditionAdded(client, TFCond:cond)
{
   if(cond==TFCond_UberchargedCanteen && TF2_IsPlayerInCondition(client, TFCond_Taunting) && TF2_GetPlayerClass(client)==TFClass_Pyro)
   {
      TF2_RemoveCondition(client, TFCond_UberchargedCanteen);
      TF2_AddCondition(client, TFCond_DefenseBuffMmmph, 4.0);
   }
}
public TF2_OnConditionRemoved(client, TFCond:cond)
{
   if (cond == TFCond_Taunting && TF2_IsPlayerInCondition(client, TFCond_DefenseBuffMmmph))
   {
      TF2_RemoveCondition(client, TFCond_DefenseBuffMmmph);
      TF2_RemoveCondition(client, TFCond_MegaHeal);
   }



compiled plugin available here: https://drive.google.com/file/d/0BzsA17IjC5k2S05tUDZydS1xRzA/view?usp=sharing

source here (has plugin:myinfo in): https://drive.google.com/file/d/0BzsA17IjC5k2b3BzWVYtalNrLVk/view?usp=sharing


Last edited by nitros12 on Wed Dec 30, 2015 9:23 pm, edited 5 times in total.



Fri Dec 18, 2015 3:22 pm
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Joined: Mon Jul 29, 2013 2:52 pm
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MCID: AdvancedCori
Post Re: Tough Break
Your missing condition is TF_MegaHeal but as for the plugin, yes that should work but you should check for the class aswell.

Code:
TF2_GetPlayerClass(client) == TFClass_Pyro


Fri Dec 18, 2015 7:34 pm
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Post Re: Tough Break
AdvancedCori wrote:
Your missing condition is TF_MegaHeal but as for the plugin, yes that should work but you should check for the class aswell.

Code:
TF2_GetPlayerClass(client) == TFClass_Pyro


I guess I could add that and also check if the player is taunting:

Code:
if(cond==TFCond_UberchargedCanteen && TF2_IsPlayerInCondition(client, TFCond_Taunting) && TF2_GetPlayerClass(client)==TFClass_Pyro)


edit: tested, and it works, so ill update the links with this addition


Fri Dec 18, 2015 8:36 pm
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Post Re: Tough Break
Oh, Someone fixed the server, thanks; whoever it was.


Mon Dec 21, 2015 1:41 am
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Post Re: Tough Break
Even tho it works, the phlog is still a pain to fight against, since flare jumping as (Pyro) can
easy catch up with the hale escaping.

+ with -10%dmg penalty gone its even more overpowered.

Also demo NEED a class limit of 3-4 since gun mettle, since demoknighting has become stupidly unfair to fight against thanks to the bootleggers 10% movement speed.

If nerfing is possible then it's great.

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Mon Dec 21, 2015 5:36 am
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