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Weapon updates 
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Joined: Wed Nov 14, 2012 9:35 pm
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MCID: EpicSavanah
Post Re: Weapon updates
Yes I do expect this to need some adjustment, starting the round with essentially a level 2 sentry is very strong.

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frog wrote:
Fluffy wrote:
"Running Around On Whatever Map Happens To Be On And Doing What I Please: The Interactive Past-Time"®.
Ah so that's the name of game that's being played half of the time on HH4.


Thu Apr 28, 2016 9:12 pm
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HH Donor
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Joined: Wed Nov 14, 2012 9:35 pm
Posts: 306
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MCID: EpicSavanah
Post Re: Weapon updates
Just a small update on a couple of details that have changed about planned Pyrogineers:

They will not be able to:

Give a sentry bullets and rockets.
Make a building enter the next level, the maximum amount of upgrade they can give a building is 199, at which point an engineer will have to hit it to level it up.
Upgrade teleporters.
Speed up construction of a building.

They can:

Get metal from ammo packs and dispensers just like an engineer can.


Thu Apr 28, 2016 11:41 pm
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