To me it looks balanced, and more fun to me. Also the model looks pretty good. Sadly the model is only for that server.
What I gathered what Koishi does there: 65 - 70 dmg per hit 3 - 4 bleed dmg per sec Instant weightdown but can't 1 hit goomba, I guess she does around 100 dmg on goombas. Instant stab after decloacking Super jump Doesn't teleport to random players becomes invisible no global rage, probably with crash screen. DR doesn't give speedboost
Our Koishi: 130~ dmg per hit 11 bleed dmg per sec Insta weightdown with 1 hit goomba No super jump Globabl rage with random teleport to a player and crash screen. DR triggered speed boost
I want to hear your opinions about this. Is this more OP than our current Koishi or does their stats sound better?
I would say that The Hidden is already annoying enough with the insta stab on decloak, otherwise this would be a nice change indeed save for the damage Koshi does.
About Koishi's changes, I would like a different gameplay for this boss as well. Used to be one of the weaker bosses, now after the hp and dmg buff is certainly better but kinda stale. I would enjoy playing it quite a lot if you could disguise on backstab instead of just slashing thru bodies.
I'm thinking of adding teleport to Koishi due to no abilities to reach high spots where sometimes people use advantage to always stay up with the only of getting luck by tp rage (minions for Female Medics).
And as well, im thinking of adding superjump to the female medics.
Major ideas like that is something I need to ask for like the Koishi change you guys are suggesting.
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