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Koishi changes idea 
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Joined: Wed Sep 03, 2014 10:10 am
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Post Koishi changes idea
I was watching some other FF2 server bosses and saw this. https://www.youtube.com/watch?v=_yz8CLZW3Ho

To me it looks balanced, and more fun to me. Also the model looks pretty good. Sadly the model is only for that server.

What I gathered what Koishi does there:
65 - 70 dmg per hit
3 - 4 bleed dmg per sec
Instant weightdown but can't 1 hit goomba, I guess she does around 100 dmg on goombas.
Instant stab after decloacking
Super jump
Doesn't teleport to random players becomes invisible no global rage, probably with crash screen.
DR doesn't give speedboost

Our Koishi:
130~ dmg per hit
11 bleed dmg per sec
Insta weightdown with 1 hit goomba
No super jump
Globabl rage with random teleport to a player and crash screen.
DR triggered speed boost

I want to hear your opinions about this. Is this more OP than our current Koishi or does their stats sound better?

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Sat Apr 09, 2016 12:11 pm
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@H|H Reg
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Joined: Wed Jan 30, 2013 4:24 pm
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Post Re: Koishi changes idea
I would say that The Hidden is already annoying enough with the insta stab on decloak, otherwise this would be a nice change indeed save for the damage Koshi does.


Sat Apr 09, 2016 1:26 pm
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Post Re: Koishi changes idea
About Koishi's changes, I would like a different gameplay for this boss as well.
Used to be one of the weaker bosses, now after the hp and dmg buff is certainly better but kinda stale.
I would enjoy playing it quite a lot if you could disguise on backstab instead of just slashing thru bodies.

There are several versions of this boss, I found this one to be quite interesting
https://www.youtube.com/watch?v=t1RKHLGr5HU

Less dmg and the abilty to jump also look more fresh that our actual version.
Generally I find tele-rage bosses less interesting so I 'm kinsa biased.

The catch is model and related plugins aren't free to grab, the authors want to be asked before use and might want something in return


Fri Apr 15, 2016 11:25 am
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Post Re: Koishi changes idea
I'm thinking of adding teleport to Koishi due to no abilities to reach high spots where sometimes people use advantage to always stay up with the only of getting luck by tp rage (minions for Female Medics).

And as well, im thinking of adding superjump to the female medics.

Major ideas like that is something I need to ask for like the Koishi change you guys are suggesting.


Fri Apr 15, 2016 2:07 pm
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@H|H Reg
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Joined: Wed Jan 30, 2013 4:24 pm
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Post Re: Koishi changes idea
plz nuh, the current koishi is annoying enough as it is with. if you add tele atleast reduce koishis dmg a bit then.


Fri Apr 15, 2016 5:02 pm
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