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Some questions and such 
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Post Some questions and such
Could it be possible for engineers to be exempt from the auto-slay for not doing enough damage? Most engineers find a safe-spot to build in and it isn't until nearer the end of the round that the hale actually finds them and the engineer does any damage, with the current auto-slay, Engineers have to flee their nest so that they do necessary damage, and considering that without their nest, they're basically completely defenceless, and there's a high chance of dying.

Some bosses getting questionable health decreases? It's mostly the new ones, Charizard and oshawatt to name two, that get reduced hp pools for no obvious reason, was just curious about that.

The ensnare ability that some hales are given is quite buggy at times and can't find a target despite there being about 10 people in front of you. I trust it's still a WIP but thought I'd just point it out.

Other than that the server's great and (frog) is a great admin

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frog wrote:
Fluffy wrote:
"Running Around On Whatever Map Happens To Be On And Doing What I Please: The Interactive Past-Time"®.
Ah so that's the name of game that's being played half of the time on HH4.


Sun Feb 03, 2013 9:03 pm
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Post Re: Some questions and such
I'm guessing Charizards lower hp is to make up for his infinite ammo backburner which is almost instant kill and lets him do whatever airblast can do, like reflect stuff and push people off of places.


Sun Feb 03, 2013 9:09 pm
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Post Re: Some questions and such
I've noticed the backburner got quite a nerf and doesn't quite insta-kill as it did before so I don't think that quite qualifies him for a HP pool decrease, considering he has very few tools otherwise


Sun Feb 03, 2013 9:17 pm
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Post Re: Some questions and such
Oh, my mistake then, I've been gone for a few days on a school trip, so i hadn't noticed he got a nerf.


Sun Feb 03, 2013 9:23 pm
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Post Re: Some questions and such
Blinx wrote:
Could it be possible for engineers to be exempt from the auto-slay for not doing enough damage? Most engineers find a safe-spot to build in and it isn't until nearer the end of the round that the hale actually finds them and the engineer does any damage, with the current auto-slay, Engineers have to flee their nest so that they do necessary damage, and considering that without their nest, they're basically completely defenceless, and there's a high chance of dying.

Some bosses getting questionable health decreases? It's mostly the new ones, Charizard and oshawatt to name two, that get reduced hp pools for no obvious reason, was just curious about that.

The ensnare ability that some hales are given is quite buggy at times and can't find a target despite there being about 10 people in front of you. I trust it's still a WIP but thought I'd just point it out.

Other than that the server's great and (frog) is a great admin
Sorry, but engis that go off to obscure spots on the map will not be made exempt. Like you said you can leave your nest and fire a few shots off at the boss. You are not completely defenceless considering that you're all meant to work as a team to defeat the boss. The 'timer-waster' auto slay mechanism is conservative as it is. It's only the last few living players that get affected by it, and if an engineer has inflicted zero, or very little damage to the boss in that time, then I don't think they have really been helping. I think there numerous other ways to play as an engineer other than turtling alone in an awkward location. Also consider that if engineers become exempt, then players who have more interest in wasting other peoples time, than playing game, will exploit that exemption.
Also my 'Anti Timer Waster' system is a work in progress and I may still tune it for particular circumstances.

Those 2 bosses aren't finished. Their health hasn't yet changed since they were first added.

The entangle ability is ranged, so the boss needs to be close enough to a player to be able to entangle them.


Sun Feb 03, 2013 9:26 pm
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Post Re: Some questions and such
Okay fair enough on the first 2 points but with the entangle, I still have trouble getting it off, whether they're at point blanc to me or not, I'm there spam spam spamming reload and it just says it can't find a target


Sun Feb 03, 2013 9:56 pm
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Post Re: Some questions and such
Well, Its a bit annoying when your engineer at some maps on a place you can only sentry jump to, your finally there and till the time you got a teleporter and all up your dead. as you need a teleporter to get up again.


And the change class system is pretty flawed. i cant change more than once pre-round and that is annoying. And whenever i change i start off with only 1 bullet/rocket in the clip.

And the Mediguns sometimes bug out with it not giving you a modified Crits+Uber+Speed Medigun.....


Tue Feb 05, 2013 7:52 am
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