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New item attributes 
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Post New item attributes
Just wanted to share some new item attribute re-works

//Buffed Banners:

//The Buff Banner:

"name" "tf_weapon_buff_item"
"index" "129"
"attributes" "319 ; 2.0"

// The battalions backup

"name" "tf_weapon_buff_item"
"index" "226
"attributes" "319 ; 2.0"

// The Concherer

"name" "tf_weapon_buff_item"
"index" "354
"attributes" "319 ; 2.0"

//Festive Buff Banner

"name" "tf_weapon_buff_item"
"index" "1001"
"attributes" "319 ; 2.0"

//Presumed Attribute changes: ((319 ; 2.0) 100% increased buff duration)

//Buffed Wrangler:

"name" "tf_weapon_laser_pointer"
"index" "140"
"attributes" "128 ; 1 ; 287 ; 1.2 ; 58 ; 1.25"

//Presumed attribute changes: ((128 ; 1) While weapon is active:) ((287 ; 1.2) +20% sentry damage bonus)
// ((58 ; 1.25) +25% Self damage push force)

//Re-arranged axtinguishers

"name" "tf_weapon_fireaxe"
"index" "38"
"attributes" "2 ; 3.0 ; 21 ; 0"

"name" "tf_weapon_fireaxe"
"index" "457"
"attributes" "2 ; 3.0 ; 21 ; 0"

"name" "tf_weapon_fireaxe"
"index" "1000"
"attributes" "2 ; 3.0 ; 21 ; 0"

//Presumed attribue changes: ((2 ; 3.0) 200% damage bonus ((21 ; 0) 0 Damage against non burning players)

// Re-arranged sun-on-a-stick

"name" "tf_weapon_bat"
"index" "349"
"attributes" "2 ; 3.1 ; 21 ; 0"

//Presumed attribue changes: ((2 ; 3.0) 200% damage bonus ((21 ; 2.0) 0 Damage against non burning players)

// Re-arranged Winger

"name" "tf_weapon_handgun_scout_secondary"
"index" "449"
"attributes" "2 ; 3.0 ; 437 ; 1 ; 39 ; 0 ; 3 ; 0.4 ; 15 ; 0"

// Presumed attribute changes: ((2 ; 3.0) 200% damage bonus) ((437 ; 1) Crits vs. stunned targets) ((39 ; 0) 0 damage vs. non stunned players)
// ((3 ; 0.4) 60% clip size decrease) ((15 ; 0) No random crits)

If you want me to explain the reasonings behind these I can do so. I've done a lot of research into the item attribute schema and I'm pretty certain these should work.

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Thu May 02, 2013 10:10 pm
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